Rearrange the generated ray bitboards into a 2D grid by square and direction. Use the Direction vector for lookup. |
||
|---|---|---|
| .. | ||
| src | ||
| Cargo.lock | ||
| Cargo.toml | ||
Rearrange the generated ray bitboards into a 2D grid by square and direction. Use the Direction vector for lookup. |
||
|---|---|---|
| .. | ||
| src | ||
| Cargo.lock | ||
| Cargo.toml | ||