Rearrange the generated ray bitboards into a 2D grid by square and direction. Use the Direction vector for lookup. |
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.. | ||
src | ||
Cargo.lock | ||
Cargo.toml |
Rearrange the generated ray bitboards into a 2D grid by square and direction. Use the Direction vector for lookup. |
||
---|---|---|
.. | ||
src | ||
Cargo.lock | ||
Cargo.toml |