# It me!
OPTIONS=name:Eryn
OPTIONS=gender:female
OPTIONS=catname:Mr. President
OPTIONS=dogname:Guinness
OPTIONS=horsename:Josie
OPTIONS=fruit:Raspberry

# Turn off news and game splash screen
OPTIONS=!news,!splash_screen
OPTIONS=!bones

##
## Interface Stuff
##

# Use the curses interface with DEC graphics.
OPTIONS=windowtype:curses,symset:DECgraphics
# Always show inventory
OPTIONS=perm_invent
# Enable colors
OPTIONS=color,guicolor
# Use a small popup window instead of the messages window for small messages
OPTIONS=popup_dialog
# Use dark gray color instead of blue for dark rooms
# (I don't think this works with curses though)
OPTIONS=use_darkgray
# Make alt work on macOS
OPTIONS=altmeta

# Show full window of 20 messages
OPTIONS=msg_window:f
OPTIONS=msghistory:20

# Highlight pets
OPTIONS=hilite_pet
# Bolder shape
OPTIONS=boulder:0
# Highlight piles of things
OPTIONS=hilite_pile
# Visually distinguish lit vs unlit corridors
OPTIONS=lit_corridor

# Show a hit point bar over your name
OPTIONS=hitpointbar
# Show experience, score, and time (number of steps)
OPTIONS=showexp,showscore,time

# Just show lists of items
OPTIONS=menustyle:partial
# Show object symbols in menus
OPTIONS=menu_objsyms

# Don't bother with number pad
OPTIONS=number_pad:0

# Automatically dig if I can
OPTIONS=autodig

# Disclosures at the end of the game:
# - always show inventory
# - always show attributes
# - ask to show monsters killed (default no)
# - never show genocided
# - always show conduct
OPTIONS=disclose:+i +a nv +c -g

##
## Status Bar
##

# Colorize the status bar
OPTIONS=statushilites:10
# Show gold as yellow
OPTIONS=hilite_status:gold/always/yellow
# Highlight hit points with these colors
OPTIONS=hilite_status:hitpoints/100%/brightgreen
OPTIONS=hilite_status:hitpoints/<100%/green
OPTIONS=hilite_status:hitpoints/<60%/yellow
OPTIONS=hilite_status:hitpoints/<40%/red
OPTIONS=hilite_status:hitpoints-max/always/green&bold
# Ability scores have similar highlights
# Specify multiple cutoffs for all ability scores.
OPTIONS=hilite_status:characteristics/<5/red
OPTIONS=hilite_status:characteristics/>6/orange
OPTIONS=hilite_status:characteristics/>8/brown
OPTIONS=hilite_status:characteristics/>11/yellow
OPTIONS=hilite_status:characteristics/>13/green
OPTIONS=hilite_status:characteristics/>16/cyan
OPTIONS=hilite_status:characteristics/>18/lightblue
# Highlight experience changes
OPTIONS=hilite_status:experience-level/changed/cyan&bold
# Color all status conditions orange
OPTIONS=hilite_status:condition/all/orange

##
## Autopickups
##

# Auto-pickup safe things
OPTIONS=autopickup
OPTIONS=pickup_types:$?!/="+%
OPTIONS=pickup_burden:unencumbered
OPTIONS=pickup_thrown
# Always pick up these
AUTOPICKUP_EXCEPTION="<Amulet of Yendor named"
AUTOPICKUP_EXCEPTION="<magic lamp"
AUTOPICKUP_EXCEPTION="<potion .* healing"
AUTOPICKUP_EXCEPTION="<potion .* gain level"
AUTOPICKUP_EXCEPTION="<^the "
AUTOPICKUP_EXCEPTION="<wand of wishing"
AUTOPICKUP_EXCEPTION="<wand of death"
AUTOPICKUP_EXCEPTION="<wand of polymorph"
# Never pick up these
AUTOPICKUP_EXCEPTION=">Amulet of Yendor"
AUTOPICKUP_EXCEPTION="> corpse"
AUTOPICKUP_EXCEPTION=">flint stone"
AUTOPICKUP_EXCEPTION=">load stone"
AUTOPICKUP_EXCEPTION="> named empty"
AUTOPICKUP_EXCEPTION="> nothing"
AUTOPICKUP_EXCEPTION=">scroll .* scare monster"
AUTOPICKUP_EXCEPTION=">:0)"
AUTOPICKUP_EXCEPTION=">worthless piece of"

##
## Menu Colors
## (heavily sourced from https://alt.org/nethack/userdata/E/Eidolos/Eidolos.nh343rc)
##

OPTIONS=menucolors

# Beatitude
# nethack doesn't display "uncursed" if charges are known
#MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=none
#MENUCOLOR=" [+-][0-9]"=none
MENUCOLOR=" blessed| B($| )"=cyan
MENUCOLOR=" cursed| C($| )"=red&bold

# Water
MENUCOLOR=" holy water"=cyan&bold
MENUCOLOR=" blessed clear potion"=cyan&bold
MENUCOLOR=" blessed potions? called water"=cyan&bold
MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" unholy water"=orange
MENUCOLOR=" cursed clear potion"=orange
MENUCOLOR=" cursed potions? called water"=orange
MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange

# Food
# vegan
MENUCOLOR="ration|gunyoki"=green&bold
MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=green&bold
MENUCOLOR=" oranges?( named.*)?$"=green&bold
MENUCOLOR=" pears?( named.*)?$"=green&bold
MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=green&bold
MENUCOLOR=" ([Rr]aspberry)"=green&bold
MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=green&bold
MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=green&bold
MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=green&bold
# vegetarian
MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green
MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green
# pet food
MENUCOLOR="tripe ration"=yellow

# Goodies
MENUCOLOR=" bag .* holding"=magenta
MENUCOLOR=" luck(stone)?($| )"=magenta
MENUCOLOR=" wand .* wish(ing)?($| )"=magenta
MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta
MENUCOLOR=" wand .* polymorph"=magenta
MENUCOLOR=" wand .* death"=magenta
MENUCOLOR=" gain level"=magenta
MENUCOLOR=" full healing"=magenta
MENUCOLOR=" magic marker"=magenta
MENUCOLOR=" magic lamp|lamp .* magic"=magenta
MENUCOLOR=" unicorn horn[^[]*$"=magenta
MENUCOLOR=" tinning kit"=magenta
MENUCOLOR=" ring .* regen(eration)?($| )"=magenta
MENUCOLOR=" ring .* conflict"=magenta
MENUCOLOR=" ring .* (FA|free action)($| )"=magenta
MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta
MENUCOLOR=" ring .* lev(itation)?($| )"=magenta
MENUCOLOR=" scrolls? .* genocide($| )"=magenta
MENUCOLOR=" scrolls? .* charging($| )"=magenta
MENUCOLOR=" scrolls? .* identify($| )"=magenta
MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta
MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta
MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta
MENUCOLOR=" egg .* cockatrice"=magenta
MENUCOLOR=" stethoscope"=magenta
# instruments
MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta
MENUCOLOR=" harp"=magenta
MENUCOLOR=" bugle"=magenta
MENUCOLOR=" flute"=magenta
# unidentified magic armor
MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta
MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta
MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta
MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta

# Artifacts
# unaligned
MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen
# lawful normal, quest
MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen
MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen
# neutral normal, quest
MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen
MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen
# chaotic normal, quest
MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen
MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen
# invocation items
MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold

# Raison D'Etre
MENUCOLOR=" Amulet of Yendor named"=lightmagenta&underline

# Cursed Goodies
MENUCOLOR=" cursed.* bag .* holding"=red&bold
MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold
MENUCOLOR=" cursed.* unicorn horn"=red&bold
MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold
MENUCOLOR="cursed tins? .* spinach|tins? .* spinach .* (cursed|C($| ))"=red
# loadstones :(
MENUCOLOR=" load(stone)?($| )"=red&underline
# watch out, Bag Of Holding!
MENUCOLOR=" bag .* tricks"=blue&underline
MENUCOLOR=" wand .*[^!]canc"=blue&underline
MENUCOLOR=" wand .* vanish"=blue&underline

# Shiny Things
MENUCOLOR=" gold piece"=yellow
MENUCOLOR=" valuable"=brown
MENUCOLOR=" gems? .* hard"=yellow
# soft gems
MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown
# hard gems
MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow

# Spell Failure Rates
MENUCOLOR=" 0%"=white
MENUCOLOR=" [1-9]%"=cyan
MENUCOLOR=" [12][0-9]%"=cyan
MENUCOLOR=" [3-6][0-9]%"=yellow
MENUCOLOR=" 7[0-5]%"=yellow
MENUCOLOR=" 7[6-9]%"=orange
MENUCOLOR=" 8[0-9]%"=orange
MENUCOLOR=" 9[0-9]%"=red
MENUCOLOR=" 100%"=red
# Forgotten Spell
MENUCOLOR="[a-zA-Z ]+ [0-9]\*   [a-z]+ +[0-9]+%"=magenta

# Enhance
MENUCOLOR="^ +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
MENUCOLOR="^ +\* +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
MENUCOLOR="^ +# +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white

# Ordinary Menu Stuff
#MENUCOLOR=" is empty. Do what?"=none
#MENUCOLOR="Put something into .*"=none
#MENUCOLOR="Take something out of .*"=none
#MENUCOLOR="unicorn horn.*(Unskilled|Basic|Skilled|Expert)"=none
#MENUCOLOR="Info on what a given key does."=none
#MENUCOLOR="Full list of keyboard commands."=none
#MENUCOLOR="altkeyhandler"=none
#MENUCOLOR="fruit.*\["=none

##
## Symbols
##

