277 lines
9.6 KiB
Text
277 lines
9.6 KiB
Text
# It me!
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OPTIONS=name:Eryn
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OPTIONS=gender:female
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OPTIONS=catname:Mr. President
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OPTIONS=dogname:Guinness
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OPTIONS=horsename:Josie
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OPTIONS=fruit:Raspberry
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# Turn off news and game splash screen
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OPTIONS=!news,!splash_screen
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OPTIONS=!bones
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##
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## Interface Stuff
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##
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# Use the curses interface with DEC graphics.
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OPTIONS=windowtype:curses,symset:DECgraphics
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# Always show inventory
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OPTIONS=perm_invent
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# Enable colors
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OPTIONS=color,guicolor
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# Use a small popup window instead of the messages window for small messages
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OPTIONS=popup_dialog
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# Use dark gray color instead of blue for dark rooms
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# (I don't think this works with curses though)
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OPTIONS=use_darkgray
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# Make alt work on macOS
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OPTIONS=altmeta
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# Show full window of 20 messages
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OPTIONS=msg_window:f
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OPTIONS=msghistory:20
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# Highlight pets
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OPTIONS=hilite_pet
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# Bolder shape
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OPTIONS=boulder:0
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# Highlight piles of things
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OPTIONS=hilite_pile
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# Visually distinguish lit vs unlit corridors
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OPTIONS=lit_corridor
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# Show a hit point bar over your name
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OPTIONS=hitpointbar
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# Show experience, score, and time (number of steps)
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OPTIONS=showexp,showscore,time
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# Just show lists of items
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OPTIONS=menustyle:partial
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# Show object symbols in menus
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OPTIONS=menu_objsyms
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# Don't bother with number pad
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OPTIONS=number_pad:0
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# Automatically dig if I can
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OPTIONS=autodig
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# Disclosures at the end of the game:
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# - always show inventory
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# - always show attributes
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# - ask to show monsters killed (default no)
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# - never show genocided
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# - always show conduct
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OPTIONS=disclose:+i +a nv +c -g
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##
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## Status Bar
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##
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# Colorize the status bar
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OPTIONS=statushilites:10
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# Show gold as yellow
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OPTIONS=hilite_status:gold/always/yellow
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# Highlight hit points with these colors
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OPTIONS=hilite_status:hitpoints/100%/brightgreen
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OPTIONS=hilite_status:hitpoints/<100%/green
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OPTIONS=hilite_status:hitpoints/<60%/yellow
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OPTIONS=hilite_status:hitpoints/<40%/red
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OPTIONS=hilite_status:hitpoints-max/always/green&bold
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# Ability scores have similar highlights
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# Specify multiple cutoffs for all ability scores.
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OPTIONS=hilite_status:characteristics/<5/red
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OPTIONS=hilite_status:characteristics/>6/orange
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OPTIONS=hilite_status:characteristics/>8/brown
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OPTIONS=hilite_status:characteristics/>11/yellow
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OPTIONS=hilite_status:characteristics/>13/green
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OPTIONS=hilite_status:characteristics/>16/cyan
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OPTIONS=hilite_status:characteristics/>18/lightblue
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# Highlight experience changes
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OPTIONS=hilite_status:experience-level/changed/cyan&bold
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# Color all status conditions orange
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OPTIONS=hilite_status:condition/all/orange
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##
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## Autopickups
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##
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# Auto-pickup safe things
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OPTIONS=autopickup
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OPTIONS=pickup_types:$?!/="+%
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OPTIONS=pickup_burden:unencumbered
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OPTIONS=pickup_thrown
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# Always pick up these
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AUTOPICKUP_EXCEPTION="<Amulet of Yendor named"
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AUTOPICKUP_EXCEPTION="<magic lamp"
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AUTOPICKUP_EXCEPTION="<potion .* healing"
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AUTOPICKUP_EXCEPTION="<potion .* gain level"
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AUTOPICKUP_EXCEPTION="<^the "
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AUTOPICKUP_EXCEPTION="<wand of wishing"
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AUTOPICKUP_EXCEPTION="<wand of death"
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AUTOPICKUP_EXCEPTION="<wand of polymorph"
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# Never pick up these
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AUTOPICKUP_EXCEPTION=">Amulet of Yendor"
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AUTOPICKUP_EXCEPTION="> corpse"
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AUTOPICKUP_EXCEPTION=">flint stone"
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AUTOPICKUP_EXCEPTION=">load stone"
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AUTOPICKUP_EXCEPTION="> named empty"
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AUTOPICKUP_EXCEPTION="> nothing"
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AUTOPICKUP_EXCEPTION=">scroll .* scare monster"
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AUTOPICKUP_EXCEPTION=">:0)"
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AUTOPICKUP_EXCEPTION=">worthless piece of"
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##
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## Menu Colors
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## (heavily sourced from https://alt.org/nethack/userdata/E/Eidolos/Eidolos.nh343rc)
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##
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OPTIONS=menucolors
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# Beatitude
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# nethack doesn't display "uncursed" if charges are known
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#MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=none
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#MENUCOLOR=" [+-][0-9]"=none
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MENUCOLOR=" blessed| B($| )"=cyan
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MENUCOLOR=" cursed| C($| )"=red&bold
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# Water
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MENUCOLOR=" holy water"=cyan&bold
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MENUCOLOR=" blessed clear potion"=cyan&bold
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MENUCOLOR=" blessed potions? called water"=cyan&bold
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MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold
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MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold
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MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold
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MENUCOLOR=" unholy water"=orange
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MENUCOLOR=" cursed clear potion"=orange
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MENUCOLOR=" cursed potions? called water"=orange
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MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange
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# Food
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# vegan
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MENUCOLOR="ration|gunyoki"=green&bold
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MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=green&bold
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MENUCOLOR=" oranges?( named.*)?$"=green&bold
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MENUCOLOR=" pears?( named.*)?$"=green&bold
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MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=green&bold
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MENUCOLOR=" ([Rr]aspberry)"=green&bold
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MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=green&bold
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MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=green&bold
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MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=green&bold
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# vegetarian
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MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green
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MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green
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# pet food
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MENUCOLOR="tripe ration"=yellow
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# Goodies
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MENUCOLOR=" bag .* holding"=magenta
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MENUCOLOR=" luck(stone)?($| )"=magenta
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MENUCOLOR=" wand .* wish(ing)?($| )"=magenta
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MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta
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MENUCOLOR=" wand .* polymorph"=magenta
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MENUCOLOR=" wand .* death"=magenta
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MENUCOLOR=" gain level"=magenta
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MENUCOLOR=" full healing"=magenta
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MENUCOLOR=" magic marker"=magenta
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MENUCOLOR=" magic lamp|lamp .* magic"=magenta
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MENUCOLOR=" unicorn horn[^[]*$"=magenta
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MENUCOLOR=" tinning kit"=magenta
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MENUCOLOR=" ring .* regen(eration)?($| )"=magenta
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MENUCOLOR=" ring .* conflict"=magenta
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MENUCOLOR=" ring .* (FA|free action)($| )"=magenta
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MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta
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MENUCOLOR=" ring .* lev(itation)?($| )"=magenta
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MENUCOLOR=" scrolls? .* genocide($| )"=magenta
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MENUCOLOR=" scrolls? .* charging($| )"=magenta
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MENUCOLOR=" scrolls? .* identify($| )"=magenta
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MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta
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MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta
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MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta
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MENUCOLOR=" egg .* cockatrice"=magenta
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MENUCOLOR=" stethoscope"=magenta
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# instruments
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MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta
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MENUCOLOR=" harp"=magenta
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MENUCOLOR=" bugle"=magenta
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MENUCOLOR=" flute"=magenta
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# unidentified magic armor
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MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta
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MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta
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MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta
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MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta
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# Artifacts
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# unaligned
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MENUCOLOR=" (Dragonbane|Fire Brand|Frost Brand|Ogresmasher|Trollsbane|Werebane)"=lightgreen
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# lawful normal, quest
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MENUCOLOR=" (Demonbane|Excalibur|Grayswandir|Snickersnee|Sunsword)"=lightgreen
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MENUCOLOR=" (Orb of Detection|Sceptre of Might|Magic Mirror of Merlin|Mitre of Holiness|Tsurugi of Muramasa)"=lightgreen
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# neutral normal, quest
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MENUCOLOR=" (Cleaver|Giantslayer|Magicbane|Mjollnir|Vorpal Blade)"=lightgreen
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MENUCOLOR=" (Heart of Ahriman|Staff of Aesculapius|Eyes of the Overworld|Platinum Yendorian Express Card|Orb of Fate|Eye of the Aethiopica)"=lightgreen
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# chaotic normal, quest
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MENUCOLOR=" (Grimtooth|Orcrist|Sting|Stormbringer)"=lightgreen
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MENUCOLOR=" (Longbow of Diana|Master Key of Thievery)"=lightgreen
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# invocation items
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MENUCOLOR=" (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=magenta&bold
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# Raison D'Etre
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MENUCOLOR=" Amulet of Yendor named"=lightmagenta&underline
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# Cursed Goodies
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MENUCOLOR=" cursed.* bag .* holding"=red&bold
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MENUCOLOR=" cursed.* luck(stone)?($| )"=red&bold
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MENUCOLOR=" cursed.* unicorn horn"=red&bold
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MENUCOLOR=" cursed.* (Bell of Opening|silver bell|Candelabrum of Invocation|candelabrum|Book of the Dead|papyrus spellbook)"=red&bold
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MENUCOLOR="cursed tins? .* spinach|tins? .* spinach .* (cursed|C($| ))"=red
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# loadstones :(
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MENUCOLOR=" load(stone)?($| )"=red&underline
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# watch out, Bag Of Holding!
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MENUCOLOR=" bag .* tricks"=blue&underline
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MENUCOLOR=" wand .*[^!]canc"=blue&underline
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MENUCOLOR=" wand .* vanish"=blue&underline
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# Shiny Things
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MENUCOLOR=" gold piece"=yellow
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MENUCOLOR=" valuable"=brown
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MENUCOLOR=" gems? .* hard"=yellow
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# soft gems
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MENUCOLOR=" ([0-9]+|an?|gems? .*) (uncursed |cursed |blessed )?(dilithium|opal|garnet|jasper|agate|jet|obsidian|jade|citrine|chrysoberyl|amber|amethyst|fluorite|turquoise)(e?s)?( stones?| gems?| crystals?)?( named .*)?$"=brown
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# hard gems
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MENUCOLOR=" ([0-9]+|an?|gems?.*) (uncursed |cursed |blessed )?(diamond|rub(y|ies)|jacinth|sapphire|black opal|emerald|topaz|aquamarine)(e?s)?( stones?| gems?)?( named .*)?$"=yellow
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# Spell Failure Rates
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MENUCOLOR=" 0%"=white
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MENUCOLOR=" [1-9]%"=cyan
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MENUCOLOR=" [12][0-9]%"=cyan
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MENUCOLOR=" [3-6][0-9]%"=yellow
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MENUCOLOR=" 7[0-5]%"=yellow
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MENUCOLOR=" 7[6-9]%"=orange
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MENUCOLOR=" 8[0-9]%"=orange
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MENUCOLOR=" 9[0-9]%"=red
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MENUCOLOR=" 100%"=red
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# Forgotten Spell
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MENUCOLOR="[a-zA-Z ]+ [0-9]\* [a-z]+ +[0-9]+%"=magenta
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# Enhance
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MENUCOLOR="^ +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
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MENUCOLOR="^ *[a-z] - +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
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MENUCOLOR="^ +\* +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
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MENUCOLOR="^ +# +[a-z -]+ +\[(Unskilled|Basic|Skilled|Expert|Master|Grand Master)\]$"=white
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# Ordinary Menu Stuff
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#MENUCOLOR=" is empty. Do what?"=none
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#MENUCOLOR="Put something into .*"=none
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#MENUCOLOR="Take something out of .*"=none
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#MENUCOLOR="unicorn horn.*(Unskilled|Basic|Skilled|Expert)"=none
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#MENUCOLOR="Info on what a given key does."=none
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#MENUCOLOR="Full list of keyboard commands."=none
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#MENUCOLOR="altkeyhandler"=none
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#MENUCOLOR="fruit.*\["=none
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##
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## Symbols
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##
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