Update Nethack partials, shortcodes, and page to properly handle ascensions 😁
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7 changed files with 59 additions and 36 deletions
6
layouts/partials/nethack/log.html
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6
layouts/partials/nethack/log.html
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@ -0,0 +1,6 @@
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{{ $nethack_data := $.Site.Data.nethack.logfile }}
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{{ $logfile := slice }}
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{{ range $nethack_data }}
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{{ $logfile = $logfile | append .logfile }}
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{{ end }}
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{{ return $logfile }}
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@ -1,12 +1,24 @@
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{{ $level := (cond (gt .dungeon.level.n 0) (.dungeon.level.descriptive | lower) .dungeon.level.descriptive) }}
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<div>{{ if .death.cause }}🪦{{ end }}</div>
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{{- $cause := .death.cause -}}
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{{- $didAscend := eq $cause "ascended" -}}
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{{- $level := (cond (gt .dungeon.level.n 0) (.dungeon.level.descriptive | lower) .dungeon.level.descriptive) -}}
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<div>{{- if $didAscend -}}✨{{- else -}}🪦{{- end -}}</div>
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<h4 class="date">{{ time.Format "January 2, 2006" .end_date }}</h4>
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<div class="character-descriptor">{{ .character.abbreviated }}</div>
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<p>{{ .character.name }}, a {{ .character.alignment.descriptive | lower }} {{ .character.race.descriptive | lower }}
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{{ .character.gender.descriptive | lower }} {{ .character.role.descriptive }},
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died {{ if gt .death.count 1 }}for the last time{{ end }} in <span class="nobreak">{{ .dungeon.name }}</span>
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<p>
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{{- $name := .character.name -}}
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{{- $descriptiveAlignment := .character.alignment.descriptive | lower -}}
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{{- $descriptiveRace := .character.race.descriptive | lower -}}
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{{- $descriptiveRole := .character.role.descriptive -}}
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{{- if $didAscend -}}
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{{ $name }}, a {{ $descriptiveAlignment }} {{ $descriptiveRace }} {{ $descriptiveRole }}, ascended.
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{{- else -}}
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{{ $name }}, a {{ $descriptiveAlignment }} {{ $descriptiveRace }} {{ $descriptiveRole }}, died
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{{ if gt .death.count 1 -}}for the last time{{- end }} in
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<span class="nobreak">{{ .dungeon.name }}</span>
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on <span class="nobreak">{{ $level }}</span>.
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She was {{ .death.cause }}.</p>
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She was {{ .death.cause }}.
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{{- end -}}
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</p>
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<table class="stats">
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<tr>
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{{- $startDate := time.Format "January, 02 2006" .start_date -}}
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@ -27,7 +39,10 @@
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{{ else }}
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{{ with .character.max_level }}<td class="level">Level {{ . }}</td>{{ end }}
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{{ end }}
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<td class="hp">{{ cond (gt .character.hp.n 0) (printf "%s / %s" .character.hp.n .character.hp.max)
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.character.hp.max }} hp</td>
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<td class="hp">
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{{- $hp := float .character.hp.n -}}
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{{- $hpMax := .character.hp.max -}}
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{{- if gt $hp 0 }}{{ $hp }} / {{ $hpMax }}{{ else }}{{ $hp }}{{ end }} hp
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</td>
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</tr>
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</table>
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