Wrap up the Roguelikes I Like post
It still needs an image for DCSS though
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content/blog/2022/05/roguelikes-i-like/brogue.jpg
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content/blog/2022/05/roguelikes-i-like/index.md
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---
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title: "Roguelikes I Like"
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date: 2022-05-09T08:37:23-07:00
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draft: true
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resources:
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- name: nethack
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src: "nethack.png"
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title: ""
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- name: brogue
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src: "brogue.jpg"
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title: ""
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tags: ["Roguelikes", "Video Games"]
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---
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I've been playing a whole bunch of Roguelikes lately. Here's a short list of games I've really enjoyed.
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### Nethack
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[Nethack][nh] is the first roguelike I ever played. There were a bunch of students in my Computer Science program at
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Oberlin that were always playing it in the CS labs.
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Most recently, it's what got me hooked on the genre all over again. Famously, it gives you almost nothing to go on when
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you start. It's up to you to figure out everything based on what you -- the player -- know about the game. It's like a
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puzzle!
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{{< post_figure name=nethack >}}
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### Brogue
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[Brogue][b] is the first Roguelike I played after only ever playing Nethack. The first time I started it up I was in
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awe. It does a really great job of making use of the terminal to render a beautiful world for you to explore. The water
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(there are lakes!) animates, there are fields of mossy grass and plants, there are blobs of goo that explode and spread
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noxious pink gas everywhere.
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{{< post_figure name=brogue >}}
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### Dungeon Crawl Stone Soup
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My friend David introduced me to [Dungeon Crawl Stone Soup][dcss] on Twitter. I think it does a good job of distilling
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the complexities of many roguelikes into a simpler form that's still rich and engaging. I really like how easy it is to
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drop in on people and observe games too!
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[nh]: https://www.nethack.org
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[b]: https://sites.google.com/site/broguegame/
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[dcss]: http://crawl.akrasiac.org:8080/#play-dcss-0.28
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