--- title: Qud description: A short review of Caves of Qud, a roguelike video game I've been playing recently. date: 2025-01-01T10:48:30-08:00 resources: - name: screenshot src: uumuuyushum.png title: > My best game so far. A vaguely turtle-shaped (?) being that can emit sleeping gas when under threat, is pretty handy with a revolver, and eats Snapjaws for breakfast. - name: loading-screen src: load-uumuuyushum.png title: Uumuuyushum, level 10 params: alt: > A screenshot of the load game menu showing my most recent game: a character named Uumuuyushum with a turtle-like carapace. tags: - Video Games - Roguelikes - Caves of Qud --- [Caves of Qud](https://www.cavesofqud.com) is an expansive roguelike game with a 2D top-down perspective, and tons of procedurally generated content. It has a very TDTTOE attitude, much like [Nethack]({{< ref "/nethack" >}}), and is notable for procedurally generating everything from maps to quests to characters to foundational in-game lore. Despite that, it does a really great job tying all that random content together into a cohesive world that feels rich, deep, and ripe for exploration. {{< figures/image name=loading-screen >}} After being initially a little put off for it, the recent 1.0 release along with a bunch of praise from folks I follow on social media persuaded me to grab a copy. I've put several hours into it now, including spending most of a 6 hour flight back from the east coast on the screenshotted game, and I am really enjoying it. {{< figures/image name=screenshot >}} Live and drink, friend.