173 lines
7.4 KiB
HTML
173 lines
7.4 KiB
HTML
<!DOCTYPE html>
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<!-- vim: set tw=120 --!>
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<html>
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8" />
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<link rel="stylesheet" href="./styles/resume.css" />
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<title>Résumé — Eryn Wells</title>
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<style type="text/css" media="all"></style>
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</head>
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<body>
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<main id="resume" class="wrapper">
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<header>
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<h1><a href="./index.html">Eryn Wells</a></h1>
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</header>
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<section id="experience">
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<h2>Experience</h2>
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<section id="apple" class="job">
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<header class="flex-date">
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<h3>Apple<span class="location">Cupertino, CA</span></h3>
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<div class="date">2016 to present</div>
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</header>
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<div class="subtitle">iOS Accessibility Engineer</div>
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<ul>
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<li>Implemented several new features and improvements to core accessible technologies on iOS</li>
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<li>Drove the implementation of many improvements to first party apps, and worked with app teams within Apple
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to enhance their support for our platform.</li>
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<li>Participated in developer outreach at conferences (WWDC) and onsite events to promote the value of making
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software accessible and answer developer questions</li>
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</ul>
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</section>
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<section id="lumos" class="job">
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<header class="flex-date">
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<h3>Lumos Labs<span class="location">San Francisco, CA</span></h3>
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<div class="date">2014 to 2016</div>
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</header>
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<div class="subtitle">iOS Engineer, Lumosity</div>
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<ul>
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<li>Migrated from a proprietary navigation implementation in C++ to UIKit components and established patterns
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for further development</li>
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<li>Refactored several components of the core Lumosity experience from C++ to UIKit</li>
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<li>Authored process document describing our code review and QA approval process for patches</li>
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<li>Implemented 1v1 competition feature, which had a greater than 50% engagement rate</li>
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</ul>
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</section>
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<section id="vmware" class="job">
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<header>
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<h3>VMware<span class="location">Palo Alto, CA</span></h3>
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</header>
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<div class="subtitle">Member of Technical Staff</div>
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<header class="flex-date">
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<h4>Fusion, Product Development</h4>
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<div class="date">2012 to 2014</div>
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</header>
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<ul>
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<li>Restructured keyboard input handling to improve code architecture and accommodate multiple clients of our
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OS X UI library</li>
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<li>Redesigned outdated first-run and trial experiences to improve initial impressions, and make it easier to
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try Fusion</li>
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<li>Exposed Cocoa configuration UI for a USB device arbitration library written in C (through our
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platform-independent C++ library, and OS X-specific Objective-C library)</li>
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</ul>
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<header class="flex-date">
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<h4>View, Desktop Infrastructure Group</h4>
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<div class="date">2011 to 2012</div>
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</header>
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<ul>
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<li>Engineered an extensive rewrite of VDT to incorporate a new deployment backend relying on VMware vCloud
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Director, and to allow greater flexibility in how deployments are created</li>
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<li>Implemented stabilization fixes in the View Deployment Tool (VDT), which is responsible for deploying
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instances of the View product during automated testing</li>
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<li>Completed and stabilized system tests designed to exercise several of View’s provisioning features</li>
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</ul>
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</section> <!-- vmware -->
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</section> <!-- experience -->
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<section id="education">
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<h2>Education</h2>
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<header class="flex-date">
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<h3>Oberlin College<span class="location">Oberlin, OH</span></h3>
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<div class="date">2006 to 2010</div>
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</header>
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<div class="subtitle">Bachelor of Arts in Computer Science with Honors, GPA 3.62 of 4.0</div>
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</section>
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<section id="side-projects">
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<div class="flex-buttons">
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<h2>Side Projects</h2>
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<div class="buttons">
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<button class="toggle" data-category="all">All</button>
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<button class="toggle" data-category="graphics">Graphics</button>
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<button class="toggle" data-category="langs">PLs</button>
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<button class="toggle" data-category="systems">Systems</button>
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</div>
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</div>
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<div class="project" data-category="graphics">
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<header class="flex-date">
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<h4>Charles</h4>
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</header>
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<div class="subtitle">C++, graphics</div>
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<ul>
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<li>Ray tracer written in C++11, utilizing libpng for output and libyaml for scene configuration.</li>
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<li>Implemented perspective projection camera model, and ray intersection algorithms for a variety of geometric
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primitives.</li>
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<li>Researched and implemented basic Lambert and Blinn lighting algorithms.</li>
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</ul>
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</div>
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<div class="project" data-category="graphics">
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<header class="flex-date">
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<h4>Metaballs</h4>
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</header>
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<div class="subtitle">Cocoa/AppKit, Metal, texture generation, graphics</div>
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<ul>
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<li>Leveraged Metal's compute and graphics pipelines to generate a pixel perfect 2D texture based on
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the <a href="https://en.wikipedia.org/wiki/Metaballs">Metaballs</a> concept.</li>
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<li>Implemented a variety of color blending modes to render the metaballs in interesting ways.</li>
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<li>Planned a 3D implementation using the <a href="https://en.wikipedia.org/wiki/Marching_cubes">Marching
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Cubes</a> algorithm.</li>
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</ul>
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</div>
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<div class="project" data-category="systems">
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<header class="flex-date">
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<h4><a href="https://github.com/erynofwales/polka">Polka</a></h4>
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</header>
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<div class="subtitle">C++, operating systems</div>
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<ul>
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<li>Created a tiny booting operating system for x86, using virtual machine platform</li>
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<li>Designed object-oriented approach to system architecture, wrapping key hardware features in object
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abstractions</li>
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<li>Implemented interrupt handling, segmented memory management, and console I/O. Laid groundwork for future
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page table architecture.</li>
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</ul>
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</div>
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<div class="project" data-category="langs">
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<header class="flex-date">
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<h4><a href="https://github.com/erynofwales/sibil">Sibil</a></h4>
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</header>
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<div class="subtitle">Rust, programming languages</div>
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<ul>
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<li>Implemented lexer for a portion of the Scheme specification</li>
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<li>Studied unique language features of Rust, in particular type and lifetime safety</li>
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<li>Utilized Rust's built-in unit testing facilities to develop in a test-forward way</li>
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</ul>
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</div>
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</section> <!-- side projects -->
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<section id="skills">
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<h2>Skills & Interests</h2>
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<div class="subtitle">Skills ranked in order of experience</div>
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<dl>
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<dt>Languages</dt>
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<dd>Objective-C, C, C++, Python, Rust, Swift</dd>
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<dt>Frameworks</dt>
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<dd>UIKit, Cocoa, Django</dd>
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<dt>Tools</dt>
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<dd>Vim, Git, Xcode, Perforce, Review Board</dd>
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<dt>Spoken Languages</dt>
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<dd>English, Spanish, French</dd>
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<dt>Conferences</dt>
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<dd>WWDC 2014–2017, PyCon 2012, She's Geeky 2012</dd>
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<dt>Non-Tech Interests</dt>
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<dd>Calligraphy, music, audio synthesis, cooking, baking, yoga</dd>
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</dl>
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</section>
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</main>
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<script src="./scripts/resume.js"></script>
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</body>
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</html>
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