Add monsters module and define Species, Monster, Orc, and Troll
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roguebasin/monsters.py
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roguebasin/monsters.py
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#!/usr/bin/env python3
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# Eryn Wells <eryn@erynwells.me>
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import tcod
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from .geometry import Point
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from .object import Entity
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from dataclasses import dataclass
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from typing import Tuple
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@dataclass(frozen=True)
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class Species:
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'''A kind of monster.'''
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name: str
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symbol: str
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maximum_hit_points: int
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foreground_color: Tuple[int, int, int]
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background_color: Tuple[int, int, int] = None
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class Monster(Entity):
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'''An instance of a Species.'''
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def __init__(self, species: Species, position: Point = None):
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super().__init__(species.symbol, position=position, fg=species.foreground_color, bg=species.background_color)
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self.species: Species = species
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self.hit_points: int = species.maximum_hit_points
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def __str__(self) -> str:
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return f'{self.symbol}[{self.species.name}][{self.position}][{self.hit_points}/{self.species.maximum_hit_points}]'
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Orc = Species(name='Orc', symbol='o', foreground_color=(63, 127, 63), maximum_hit_points=10)
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Troll = Species(name='Troll', symbol='T', foreground_color=(0, 127, 0), maximum_hit_points=20)
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