Correct some Direction type annotations
They should always have been Vectors.
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1 changed files with 3 additions and 3 deletions
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@ -22,7 +22,7 @@ from typing import TYPE_CHECKING
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from .. import items
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from .. import items
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from .. import log
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from .. import log
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from ..geometry import Direction
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from ..geometry import Vector
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from ..object import Actor, Item
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from ..object import Actor, Item
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from .action import Action
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from .action import Action
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from .result import ActionResult
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from .result import ActionResult
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@ -53,7 +53,7 @@ class RegenerateRoomsAction(Action):
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class MoveAction(Action):
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class MoveAction(Action):
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'''An abstract Action that requires a direction to complete.'''
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'''An abstract Action that requires a direction to complete.'''
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def __init__(self, actor: Actor, direction: Direction):
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def __init__(self, actor: Actor, direction: Vector):
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super().__init__(actor)
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super().__init__(actor)
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self.direction = direction
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self.direction = direction
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@ -129,7 +129,7 @@ class WalkAction(MoveAction):
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class MeleeAction(MoveAction):
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class MeleeAction(MoveAction):
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'''Perform a melee attack on another Actor'''
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'''Perform a melee attack on another Actor'''
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def __init__(self, actor: Actor, direction: Direction, target: Actor):
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def __init__(self, actor: Actor, direction: Vector, target: Actor):
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super().__init__(actor, direction)
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super().__init__(actor, direction)
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self.target = target
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self.target = target
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