Draw a PLAYER and NPC @; make the NPC yellow
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parent
638f2d8826
commit
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2 changed files with 11 additions and 5 deletions
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@ -8,6 +8,7 @@ New script.
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import argparse
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import logging
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import os.path
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import random
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import tcod
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from .object import Object
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@ -16,7 +17,8 @@ FONT = 'terminal16x16_gs_ro.png'
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LOG = logging.getLogger('roguebasin')
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PLAYER = Object('@', x=CONSOLE_WIDTH / 2, y=CONSOLE_HEIGHT / 2)
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PLAYER = Object('@', x=CONSOLE_WIDTH // 2, y=CONSOLE_HEIGHT // 2)
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NPC = Object('@', color=tcod.yellow, x=random.randint(0, CONSOLE_WIDTH), y=random.randint(0, CONSOLE_HEIGHT))
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def parse_args(argv, *a, **kw):
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parser = argparse.ArgumentParser(*a, **kw)
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@ -65,11 +67,14 @@ def main(argv):
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tileset = tcod.tileset.load_tilesheet(font, 16, 16, tcod.tileset.CHARMAP_CP437)
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console = tcod.Console(CONSOLE_WIDTH, CONSOLE_HEIGHT, order='F')
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objects = [PLAYER, NPC]
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with tcod.context.new(columns=console.width, rows=console.height, tileset=tileset) as context:
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while True:
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console.clear()
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PLAYER.print(console)
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for obj in objects:
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obj.print(console)
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context.present(console)
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@ -8,10 +8,11 @@ class Object:
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A drawable object with a symbol and (x, y) position.
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'''
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def __init__(self, symbol, x=0, y=0):
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def __init__(self, symbol, color=(255, 255, 255), x=0, y=0):
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self.__x = int(x)
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self.__y = int(y)
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self.symbol = symbol
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self.__color = color
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self.__symbol = symbol
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@property
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def x(self):
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@ -30,4 +31,4 @@ class Object:
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self.__y = int(value)
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def print(self, console: tcod.Console) -> None:
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console.print(x=self.__x, y=self.__y, string=self.symbol)
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console.print(x=self.__x, y=self.__y, string=self.__symbol, fg=self.__color)
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