Draw a PLAYER and NPC @; make the NPC yellow

This commit is contained in:
Eryn Wells 2022-04-27 08:19:56 -07:00
parent 638f2d8826
commit 4419eb360d
2 changed files with 11 additions and 5 deletions

View file

@ -8,6 +8,7 @@ New script.
import argparse
import logging
import os.path
import random
import tcod
from .object import Object
@ -16,7 +17,8 @@ FONT = 'terminal16x16_gs_ro.png'
LOG = logging.getLogger('roguebasin')
PLAYER = Object('@', x=CONSOLE_WIDTH / 2, y=CONSOLE_HEIGHT / 2)
PLAYER = Object('@', x=CONSOLE_WIDTH // 2, y=CONSOLE_HEIGHT // 2)
NPC = Object('@', color=tcod.yellow, x=random.randint(0, CONSOLE_WIDTH), y=random.randint(0, CONSOLE_HEIGHT))
def parse_args(argv, *a, **kw):
parser = argparse.ArgumentParser(*a, **kw)
@ -65,11 +67,14 @@ def main(argv):
tileset = tcod.tileset.load_tilesheet(font, 16, 16, tcod.tileset.CHARMAP_CP437)
console = tcod.Console(CONSOLE_WIDTH, CONSOLE_HEIGHT, order='F')
objects = [PLAYER, NPC]
with tcod.context.new(columns=console.width, rows=console.height, tileset=tileset) as context:
while True:
console.clear()
PLAYER.print(console)
for obj in objects:
obj.print(console)
context.present(console)

View file

@ -8,10 +8,11 @@ class Object:
A drawable object with a symbol and (x, y) position.
'''
def __init__(self, symbol, x=0, y=0):
def __init__(self, symbol, color=(255, 255, 255), x=0, y=0):
self.__x = int(x)
self.__y = int(y)
self.symbol = symbol
self.__color = color
self.__symbol = symbol
@property
def x(self):
@ -30,4 +31,4 @@ class Object:
self.__y = int(value)
def print(self, console: tcod.Console) -> None:
console.print(x=self.__x, y=self.__y, string=self.symbol)
console.print(x=self.__x, y=self.__y, string=self.__symbol, fg=self.__color)