Clean up the doc comment on Entity
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1 changed files with 11 additions and 7 deletions
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@ -29,10 +29,11 @@ class RenderOrder(Enum):
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class Entity:
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class Entity:
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'''A single-tile drawable entity with a symbol and position
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'''A single-tile drawable entity with a symbol and position
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Attributes
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### Attributes
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----------
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identifier : int
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identifier : int
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A numerical value that uniquely identifies this entity across the entire game
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A numerical value that uniquely identifies this entity across the entire
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game
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position : Point
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position : Point
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The Entity's location on the map
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The Entity's location on the map
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foreground : Tuple[int, int, int]
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foreground : Tuple[int, int, int]
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@ -42,13 +43,16 @@ class Entity:
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symbol : str
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symbol : str
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A single character string that represents this character on the map
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A single character string that represents this character on the map
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blocks_movement : bool
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blocks_movement : bool
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True if this Entity blocks other Entities from moving through its position
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True if this Entity blocks other Entities from moving through its
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position
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render_order : RenderOrder
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render_order : RenderOrder
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One of the RenderOrder values that specifies a layer at which this entity will be rendered. Higher values are
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One of the RenderOrder values that specifies a layer at which this
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rendered on top of lower values.
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entity will be rendered. Higher values are rendered on top of lower
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values.
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'''
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'''
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# A monotonically increasing identifier to help differentiate between entities that otherwise look identical
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# A monotonically increasing identifier to help differentiate between
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# entities that otherwise look identical
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__next_identifier = 1
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__next_identifier = 1
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def __init__(
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def __init__(
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