diff --git a/roguebasin/actions.py b/roguebasin/actions.py index 77e0f28..ebcc838 100644 --- a/roguebasin/actions.py +++ b/roguebasin/actions.py @@ -41,6 +41,6 @@ class MovePlayerAction(Action): position_is_walkable = engine.map.tile_is_walkable(new_player_position) overlaps_another_entity = any(new_player_position == ent.position for ent in engine.entities if ent is not entity) - LOG.debug(f'Attempting to move player to {new_player_position} (in_bounds:{position_is_in_bounds} walkable:{position_is_walkable} overlaps:{overlaps_another_entity})') if position_is_in_bounds and position_is_walkable and not overlaps_another_entity: + LOG.info(f'Moving hero to {new_player_position} (in_bounds:{position_is_in_bounds} walkable:{position_is_walkable} overlaps:{overlaps_another_entity})') entity.position = new_player_position