Add some error logging to main and a --debug argument
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parent
a422a74a17
commit
cf64d517de
1 changed files with 10 additions and 14 deletions
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@ -13,27 +13,23 @@ import tcod
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from .engine import Configuration, Engine
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from .events import EventHandler
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from .geometry import Size
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from .object import Object
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LOG = logging.getLogger('main')
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CONSOLE_WIDTH, CONSOLE_HEIGHT = 80, 50
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FONT = 'terminal16x16_gs_ro.png'
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LOG = logging.getLogger('roguebasin')
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MAP_WIDTH, MAP_HEIGHT = 80, 45
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PLAYER = Object('@', x=MAP_WIDTH // 2, y=MAP_HEIGHT // 2)
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NPC = Object('@', color=tcod.yellow, x=random.randint(0, MAP_WIDTH), y=random.randint(0, MAP_HEIGHT))
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FONT = 'terminal16x16_gs_ro.png'
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def parse_args(argv, *a, **kw):
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parser = argparse.ArgumentParser(*a, **kw)
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# TODO: Configure arguments here.
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parser.add_argument('--debug', action='store_true')
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args = parser.parse_args(argv)
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return args
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def init_logging():
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def init_logging(args):
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root_logger = logging.getLogger('')
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root_logger.setLevel(logging.DEBUG)
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root_logger.setLevel(logging.DEBUG if args.debug else logging.INFO)
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stderr_handler = logging.StreamHandler()
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stderr_handler.setFormatter(logging.Formatter("%(asctime)s %(name)s: %(message)s"))
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@ -41,9 +37,7 @@ def init_logging():
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root_logger.addHandler(stderr_handler)
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def find_fonts_directory():
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'''
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Walk up the filesystem tree from this script to find a fonts/ directory.
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'''
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'''Walk up the filesystem tree from this script to find a fonts/ directory.'''
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parent_dir = os.path.dirname(__file__)
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while parent_dir and parent_dir != '/':
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possible_fonts_dir = os.path.join(parent_dir, 'fonts')
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@ -59,14 +53,16 @@ def find_fonts_directory():
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def main(argv):
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args = parse_args(argv[1:], prog=argv[0])
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init_logging()
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init_logging(args)
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fonts_directory = find_fonts_directory()
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if not fonts_directory:
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LOG.error("Couldn't find a fonts/ directory")
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return -1
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font = os.path.join(fonts_directory, FONT)
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if not os.path.isfile(font):
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LOG.error(f"Font file {font} doesn't exist")
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return -1
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tileset = tcod.tileset.load_tilesheet(font, 16, 16, tcod.tileset.CHARMAP_CP437)
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