Define an Object with a position and symbol; make the player an Object
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parent
f98243b047
commit
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2 changed files with 43 additions and 8 deletions
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@ -6,17 +6,18 @@ New script.
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'''
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'''
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import argparse
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import argparse
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from curses import KEY_DOWN
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import logging
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import logging
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import math
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import os.path
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import os.path
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import tcod
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import tcod
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from .object import Object
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CONSOLE_WIDTH, CONSOLE_HEIGHT = 50, 50
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CONSOLE_WIDTH, CONSOLE_HEIGHT = 50, 50
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FONT = 'terminal16x16_gs_ro.png'
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FONT = 'terminal16x16_gs_ro.png'
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LOG = logging.getLogger('roguebasin')
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LOG = logging.getLogger('roguebasin')
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PLAYER = Object('@', x=CONSOLE_WIDTH / 2, y=CONSOLE_HEIGHT / 2)
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def parse_args(argv, *a, **kw):
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def parse_args(argv, *a, **kw):
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parser = argparse.ArgumentParser(*a, **kw)
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parser = argparse.ArgumentParser(*a, **kw)
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# TODO: Configure arguments here.
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# TODO: Configure arguments here.
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@ -65,10 +66,11 @@ def main(argv):
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console = tcod.Console(CONSOLE_WIDTH, CONSOLE_HEIGHT, order='F')
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console = tcod.Console(CONSOLE_WIDTH, CONSOLE_HEIGHT, order='F')
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with tcod.context.new(columns=console.width, rows=console.height, tileset=tileset) as context:
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with tcod.context.new(columns=console.width, rows=console.height, tileset=tileset) as context:
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player_x, player_y = math.floor(CONSOLE_WIDTH / 2), math.floor(CONSOLE_HEIGHT / 2)
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while True:
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while True:
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console.clear()
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console.clear()
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console.print(x=player_x, y=player_y, string='@')
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PLAYER.print(console)
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context.present(console)
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context.present(console)
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for event in tcod.event.wait():
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for event in tcod.event.wait():
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@ -81,13 +83,13 @@ def main(argv):
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elif isinstance(event, tcod.event.KeyDown):
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elif isinstance(event, tcod.event.KeyDown):
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sym = event.sym
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sym = event.sym
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if sym == tcod.event.KeySym.h:
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if sym == tcod.event.KeySym.h:
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player_x = max([0, player_x - 1])
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PLAYER.x = max([0, PLAYER.x - 1])
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elif sym == tcod.event.KeySym.j:
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elif sym == tcod.event.KeySym.j:
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player_y = min([CONSOLE_HEIGHT - 1, player_y + 1])
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PLAYER.y = min([CONSOLE_HEIGHT - 1, PLAYER.y + 1])
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elif sym == tcod.event.KeySym.k:
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elif sym == tcod.event.KeySym.k:
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player_y = max([0, player_y - 1])
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PLAYER.y = max([0, PLAYER.y - 1])
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elif sym == tcod.event.KeySym.l:
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elif sym == tcod.event.KeySym.l:
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player_x = min([CONSOLE_WIDTH - 1, player_x + 1])
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PLAYER.x = min([CONSOLE_WIDTH - 1, PLAYER.x + 1])
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else:
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else:
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handled = False
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handled = False
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else:
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else:
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33
roguebasin/object.py
Normal file
33
roguebasin/object.py
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@ -0,0 +1,33 @@
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#!/usr/bin/env python3
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# Eryn Wells <eryn@erynwells.me>
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import tcod
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class Object:
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'''
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A drawable object with a symbol and (x, y) position.
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'''
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def __init__(self, symbol, x=0, y=0):
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self.__x = int(x)
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self.__y = int(y)
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self.symbol = symbol
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@property
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def x(self):
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return self.__x
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@x.setter
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def x(self, value):
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self.__x = int(value)
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@property
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def y(self):
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return self.__y
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@y.setter
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def y(self, value):
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self.__y = int(value)
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def print(self, console: tcod.Console) -> None:
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console.print(x=self.__x, y=self.__y, string=self.symbol)
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