Clean up some pylint warnings in messages.py
Add a module doc string Remove an extraneous else:
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@ -1,5 +1,11 @@
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# Eryn Wells <eryn@erynwells.me>
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'''
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Defines the classes the support the in-game message log. Messages are recorded to the log as game actions are handled. A
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short buffer of messages is displayed in the game's HUD, and a full list of messages can be viewed by the player at any
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time.
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'''
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import textwrap
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from typing import List, Optional, Reversible, Tuple
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@ -30,8 +36,7 @@ class Message:
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'''The full text of the message, including a count of repeats, if present'''
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if self.count == 1:
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return self.text
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else:
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return f'{self.text} (x{self.count})'
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return f'{self.text} (x{self.count})'
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def __str__(self) -> str:
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return self.text
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