Add a Fighter component to the Hero
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@ -38,6 +38,7 @@ class Entity:
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class Hero(Entity):
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class Hero(Entity):
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def __init__(self, position: Point):
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def __init__(self, position: Point):
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super().__init__('@', position=position, fg=tuple(tcod.white))
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super().__init__('@', position=position, fg=tuple(tcod.white))
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self.fighter = Fighter(maximum_hit_points=30, attack_power=5, defense=2)
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class Monster(Entity):
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class Monster(Entity):
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'''An instance of a Species.'''
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'''An instance of a Species.'''
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