|
1cd45d366b
|
Add Direction.all() that returns an iterator that produces all the Direction values
|
2022-05-05 08:37:48 -07:00 |
|
|
fcfab9fc1b
|
Add Rect.inset_rect
|
2022-05-03 19:02:39 -07:00 |
|
|
e1044f3a73
|
Move MovePlayerAction.Direction to geometry.Direction
|
2022-05-03 18:21:24 -07:00 |
|
|
3e87ef7279
|
Implement __iter__ on the geometry types so you can tuple(thing)
|
2022-05-01 17:43:13 -07:00 |
|
|
8b9897f0cc
|
Convert the geometry types to frozen dataclasses
|
2022-05-01 17:32:48 -07:00 |
|
|
a54828c7fb
|
Fix up all the runtime errors caused by the previous refactoring
|
2022-05-01 09:51:22 -07:00 |
|
|
a422a74a17
|
Refine the geometry classes; add __add__ method for Points and Vectors
|
2022-05-01 09:26:20 -07:00 |
|
|
e7a5af59ed
|
Add mid coordinate and midpoint properties to Rect
|
2022-05-01 00:08:10 -07:00 |
|
|
3e4f065b96
|
Fix the max properties on Rect; add min properties
|
2022-04-30 23:29:24 -07:00 |
|
|
4f6d04456c
|
Add some basic geometry primitives
Point, Vector, Size, and Rect. These are modeled on the CoreGraphics types.
|
2022-04-30 21:59:33 -07:00 |
|