d4e4684694
Show Entity under mouse cursor in a line above the hit points
2022-05-15 16:50:24 -07:00
4e585a2650
Implement passive healing
2022-05-15 16:19:03 -07:00
090272854d
Add a turn count that increments after successfully handling actions for that turn
2022-05-15 13:13:12 -07:00
e5b3cbd2cd
Prepare for a GameOver state
...
- Factor a bunch of event handling into a base EventHandler class
- Rename the previous event handler MainGameEventHandler
- Add a GameOverEventHandler that only responds to Exit actions
2022-05-14 23:43:04 -07:00
5b0b33782f
Move handling hero actions and entity actions to the Engine
2022-05-14 23:41:43 -07:00
2b367c7bb6
Quit the game on Escape
2022-05-12 20:40:46 -07:00
ce63c825b0
Move all the logging to log.py and prefix all the log names with "erynrl"
2022-05-12 20:40:15 -07:00
f6fe9d0f09
Move the roguebasin package to erynrl
2022-05-12 09:05:27 -07:00