Use the new map generator mechanism to generate rooms via cellular atomata. Create a new CellularAtomatonRoomMethod class that uses the Cellular Atomton class to create a room. Add a FreefromRoom class that draws a room based on an ndarray of tiles. Along the way I discovered I have misunderstood how numpy arrays organize rows and columns. The numpy array creation routines take an 'order' argument that specifies whether arrays should be in C order (row major) or Fortran order (column major). Fortran order lets you index arrays with a more natural [x, y] coordinate order, and that's what the tutorials I've read have shown. So I've been using that. When I was developing the Cellular Atomaton, I wrote some code that assumed row- major order. I think I want to move everything to row-major / C-style, but that will take a bit more time. |
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.. | ||
generator | ||
__init__.py | ||
grid.py | ||
room.py | ||
tile.py |