An experiment building a Roguelike with libtcod and Python
- Allow passing a font on the command line via --font - Move the engine configuration to its own module - Redo entirely the font configuration: move it to the configuration module - Pass the configuration object to the Map in place of the size argument |
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.vscode | ||
erynrl | ||
first_steps | ||
fonts | ||
.gitignore | ||
.pep8 | ||
.pylintrc | ||
bsp_visualizer.py | ||
going_rogue.code-workspace | ||
logging_config.json | ||
Makefile | ||
README.md | ||
requirements.txt |
Going Rogue
An experiment building a Roguelike with libtcod and Python
libtcod
is a library that provides a bunch of useful routines for building
Roguelikes. There are C++ and Python interfaces.
There are Python docs.
I also found a "make a Roguelike with libtcod
" tutorial on Rogue Basin.