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going-rogue
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1e69667ba8
going-rogue
/
roguebasin
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Eryn Wells
1e69667ba8
Create a Hero class for the character the player moves; stop using tcod.Color for foreground and background; use tuples instead
2022-05-06 21:16:00 -07:00
..
__main__.py
Add a map module with a Map class
2022-04-30 23:29:52 -07:00
actions.py
Move logging hero movement into the if block where it actually does the move
2022-05-06 21:13:37 -07:00
engine.py
Change Engine.Configuration to a clas and convert moved_entities to a set
2022-05-06 14:34:26 -07:00
events.py
Add diagonal movement
2022-05-04 09:25:35 -07:00
geometry.py
Add Direction.all() that returns an iterator that produces all the Direction values
2022-05-05 08:37:48 -07:00
main.py
Default --debug on
2022-05-01 17:41:42 -07:00
map.py
I decided: every dungeon map has rooms
2022-05-06 21:14:42 -07:00
object.py
Create a Hero class for the character the player moves; stop using tcod.Color for foreground and background; use tuples instead
2022-05-06 21:16:00 -07:00
tile.py
Add a map shroud over tiles and compute field of view based on player position!!!
2022-05-04 09:22:40 -07:00