going-rogue/erynrl
Eryn Wells 356e205f2c Implement viewport tracking for the MapWindow
As the player moves the hero, the MapWindow will try to keep the
hero in the middle of the view.
2023-02-12 19:47:27 -08:00
..
actions Refactor Action into Action and ActionWithActor 2023-02-12 16:34:37 -08:00
interface Implement viewport tracking for the MapWindow 2023-02-12 19:47:27 -08:00
map Add Map.bounds 2023-02-12 19:45:12 -08:00
__init__.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
__main__.py Redo the configuration metchanism 2023-02-12 14:24:36 -08:00
ai.py Refactor Action into Action and ActionWithActor 2023-02-12 16:34:37 -08:00
components.py PEP8 formatter changes 2023-02-10 21:25:00 -08:00
configuration.py Bigger maps! 2023-02-12 19:44:52 -08:00
engine.py Refactor Action into Action and ActionWithActor 2023-02-12 16:34:37 -08:00
events.py Implement viewport tracking for the MapWindow 2023-02-12 19:47:27 -08:00
geometry.py Clean up __add__ on Point; add __sub__ 2023-02-12 19:44:28 -08:00
items.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
log.py Add a UI log 2023-02-12 19:44:41 -08:00
messages.py Move all the interface stuff to interface.Interface 2023-02-11 01:21:52 -08:00
monsters.py Move the roguebasin package to erynrl 2022-05-12 09:05:27 -07:00
object.py Refactor Action into Action and ActionWithActor 2023-02-12 16:34:37 -08:00