An experiment building a Roguelike with libtcod and Python
The base class Actor doesn't declare a (optional) actor attribute. The ActionWithActor has a non-optional actor attribute. This makes the type checker happier, and means we can have some actions that don't have actors. |
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| erynrl | ||
| first_steps | ||
| fonts | ||
| .gitignore | ||
| .pep8 | ||
| .pylintrc | ||
| bsp_visualizer.py | ||
| going_rogue.code-workspace | ||
| logging_config.json | ||
| Makefile | ||
| README.md | ||
| requirements.txt | ||
Going Rogue
An experiment building a Roguelike with libtcod and Python
libtcod is a library that provides a bunch of useful routines for building
Roguelikes. There are C++ and Python interfaces.
There are Python docs.
I also found a "make a Roguelike with libtcod" tutorial on Rogue Basin.