- Move all map rendering to a new MapWindow class - Clip map rendering to the bounds of the Window - Pass in Entities list from the Engine and render them relative to the window The map doesn't scroll yet, so it'll always be clipped on the bottom and right. |
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|---|---|---|
| .. | ||
| __init__.py | ||
| color.py | ||
| percentage_bar.py | ||
| window.py | ||