going-rogue/erynrl/interface/window/info.py

47 lines
1.4 KiB
Python

# Eryn Wells <eryn@erynwells.me>
'''
Declares the InfoWindow.
'''
from tcod.console import Console
from . import Window
from ..color import HealthBar
from ..percentage_bar import PercentageBar
from ...geometry import Point, Rect
from ...object import Hero
class InfoWindow(Window):
'''A window that displays information about the player'''
def __init__(self, bounds: Rect):
super().__init__(bounds, framed=True)
self.turn_count: int = 0
drawable_area = self.drawable_bounds
self.hit_points_bar = PercentageBar(
position=Point(drawable_area.min_x + 6, drawable_area.min_y),
width=20,
colors=list(HealthBar.bar_colors()))
def update_hero(self, hero: Hero):
'''Update internal state for the hero'''
assert hero.fighter
fighter = hero.fighter
hp, max_hp = fighter.hit_points, fighter.maximum_hit_points
self.hit_points_bar.percent_filled = hp / max_hp
def draw(self, console: Console):
super().draw(console)
drawable_bounds = self.drawable_bounds
console.print(x=drawable_bounds.min_x + 2, y=drawable_bounds.min_y, string='HP:')
self.hit_points_bar.render_to_console(console)
if self.turn_count:
console.print(x=drawable_bounds.min_x, y=drawable_bounds.min_y + 1, string=f'Turn: {self.turn_count}')