Adding relative movement mouse key support
- Still very basic (lots of room for improvement) - Capability format will likely change at some point - 16 bit movement control, however repeat rate limits usability (will need KLL 0.4 to make better)
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5 changed files with 64 additions and 33 deletions
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@ -171,18 +171,18 @@ void usb_mouse_send()
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transmit_previous_timeout = 0;
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// Prepare USB Mouse Packet
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// TODO Document each byte
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// TODO Dynamically generate this code based on KLL requirements
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*(tx_packet->buf + 0) = USBMouse_Buttons;
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*(tx_packet->buf + 1) = 0;
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*(tx_packet->buf + 2) = 0;
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*(tx_packet->buf + 3) = 0;
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*(tx_packet->buf + 4) = 0;
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tx_packet->len = 5;
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uint16_t *packet_data = (uint16_t*)(&tx_packet->buf[0]);
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packet_data[0] = USBMouse_Buttons;
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packet_data[1] = USBMouse_Relative_x;
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packet_data[2] = USBMouse_Relative_y;
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tx_packet->len = 6;
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usb_tx( MOUSE_ENDPOINT, tx_packet );
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// Clear status and state
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USBMouse_Buttons = 0;
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USBMouse_Relative_x = 0;
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USBMouse_Relative_y = 0;
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USBMouse_Changed = 0;
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}
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