Adding more RAM optimizations
- Split up TriggerMacro and ResultMacro to help the compiler optimize better - Static RAM usage did not decrease, total flash usage did
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37b36fe011
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9b1e19017f
3 changed files with 59 additions and 44 deletions
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@ -415,7 +415,7 @@ inline void Macro_ledState( uint8_t ledCode, uint8_t state )
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// Append result macro to pending list, checking for duplicates
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// Do nothing if duplicate
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inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
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inline void Macro_appendResultMacroToPendingList( const TriggerMacro *triggerMacro )
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{
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// Lookup result macro index
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var_uint_t resultMacroIndex = triggerMacro->result;
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@ -446,18 +446,18 @@ inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
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{
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if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
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{
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ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
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ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
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ResultMacroRecordList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
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ResultMacroRecordList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
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}
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}
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// Reset the macro position
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ResultMacroList[ resultMacroIndex ].pos = 0;
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ResultMacroRecordList[ resultMacroIndex ].pos = 0;
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}
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// Determine if long ResultMacro (more than 1 seqence element)
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inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
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inline uint8_t Macro_isLongResultMacro( const ResultMacro *macro )
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{
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// Check the second sequence combo length
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// If non-zero return non-zero (long sequence)
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@ -470,7 +470,7 @@ inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
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// Determine if long TriggerMacro (more than 1 sequence element)
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inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
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inline uint8_t Macro_isLongTriggerMacro( const TriggerMacro *macro )
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{
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// Check the second sequence combo length
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// If non-zero return non-zero (long sequence)
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@ -604,17 +604,18 @@ inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, Trigg
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inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
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{
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// Lookup TriggerMacro
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TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
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const TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
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TriggerMacroRecord *record = &TriggerMacroRecordList[ triggerMacroIndex ];
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// Check if macro has finished and should be incremented sequence elements
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if ( macro->state == TriggerMacro_Release )
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if ( record->state == TriggerMacro_Release )
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{
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macro->state = TriggerMacro_Waiting;
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macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
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record->state = TriggerMacro_Waiting;
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record->pos = record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1;
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}
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// Current Macro position
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var_uint_t pos = macro->pos;
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var_uint_t pos = record->pos;
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// Length of the combo being processed
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uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
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@ -691,19 +692,19 @@ inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
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}
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// If ready for transition and in Press state, set to Waiting and increment combo position
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// Position is incremented (and possibly remove the macro from the pending list) on the next iteration
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else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
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else if ( overallVote & TriggerMacroVote_Release && record->state == TriggerMacro_Press )
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{
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macro->state = TriggerMacro_Release;
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record->state = TriggerMacro_Release;
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// If this is the last combo in the sequence, remove from the pending list
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if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
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if ( macro->guide[ record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1 ] == 0 )
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return TriggerMacroEval_DoResultAndRemove;
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}
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// If passing and in Waiting state, set macro state to Press
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else if ( overallVote & TriggerMacroVote_Pass
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&& ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
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&& ( record->state == TriggerMacro_Waiting || record->state == TriggerMacro_Press ) )
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{
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macro->state = TriggerMacro_Press;
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record->state = TriggerMacro_Press;
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// If in press state, and this is the final combo, send request for ResultMacro
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// Check to see if the result macro only has a single element
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@ -756,10 +757,11 @@ inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
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inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
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{
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// Lookup ResultMacro
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ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
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const ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
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ResultMacroRecord *record = &ResultMacroRecordList[ resultMacroIndex ];
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// Current Macro position
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var_uint_t pos = macro->pos;
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var_uint_t pos = record->pos;
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// Length of combo being processed
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uint8_t comboLength = macro->guide[ pos ];
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@ -780,7 +782,7 @@ inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
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void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
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// Call capability
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capability( macro->state, macro->stateType, &guide->args );
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capability( record->state, record->stateType, &guide->args );
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// Increment counters
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funcCount++;
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@ -788,12 +790,12 @@ inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
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}
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// Move to next item in the sequence
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macro->pos = comboItem;
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record->pos = comboItem;
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// If the ResultMacro is finished, remove
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if ( macro->guide[ comboItem ] == 0 )
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{
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macro->pos = 0;
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record->pos = 0;
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return ResultMacroEval_Remove;
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}
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@ -844,8 +846,8 @@ inline void Macro_updateTriggerMacroPendingList()
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macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
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// Reset macro position
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TriggerMacroList[ triggerMacroIndex ].pos = 0;
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TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
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TriggerMacroRecordList[ triggerMacroIndex ].pos = 0;
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TriggerMacroRecordList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
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}
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}
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}
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@ -966,16 +968,16 @@ inline void Macro_setup()
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// Initialize TriggerMacro states
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for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
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{
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TriggerMacroList[ macro ].pos = 0;
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TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
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TriggerMacroRecordList[ macro ].pos = 0;
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TriggerMacroRecordList[ macro ].state = TriggerMacro_Waiting;
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}
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// Initialize ResultMacro states
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for ( var_uint_t macro = 0; macro < ResultMacroNum; macro++ )
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{
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ResultMacroList[ macro ].pos = 0;
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ResultMacroList[ macro ].state = 0;
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ResultMacroList[ macro ].stateType = 0;
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ResultMacroRecordList[ macro ].pos = 0;
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ResultMacroRecordList[ macro ].state = 0;
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ResultMacroRecordList[ macro ].stateType = 0;
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}
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}
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@ -1312,7 +1314,8 @@ void macroDebugShowTrigger( var_uint_t index )
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return;
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// Trigger Macro Show
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TriggerMacro *macro = &TriggerMacroList[ index ];
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const TriggerMacro *macro = &TriggerMacroList[ index ];
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TriggerMacroRecord *record = &TriggerMacroRecordList[ index ];
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print( NL );
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info_msg("Trigger Macro Index: ");
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@ -1360,7 +1363,7 @@ void macroDebugShowTrigger( var_uint_t index )
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// Display current position
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print( NL "Position: " );
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printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
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printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
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// Display result macro index
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print( NL "Result Macro Index: " );
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@ -1368,7 +1371,7 @@ void macroDebugShowTrigger( var_uint_t index )
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// Display trigger macro state
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print( NL "Trigger Macro State: " );
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switch ( macro->state )
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switch ( record->state )
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{
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case TriggerMacro_Press: print("Press"); break;
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case TriggerMacro_Release: print("Release"); break;
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@ -1383,7 +1386,8 @@ void macroDebugShowResult( var_uint_t index )
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return;
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// Trigger Macro Show
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ResultMacro *macro = &ResultMacroList[ index ];
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const ResultMacro *macro = &ResultMacroList[ index ];
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ResultMacroRecord *record = &ResultMacroRecordList[ index ];
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print( NL );
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info_msg("Result Macro Index: ");
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@ -1452,13 +1456,13 @@ void macroDebugShowResult( var_uint_t index )
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// Display current position
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print( NL "Position: " );
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printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
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printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
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// Display final trigger state/type
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print( NL "Final Trigger State (State/Type): " );
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printHex( macro->state );
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printHex( record->state );
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print("/");
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printHex( macro->stateType );
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printHex( record->stateType );
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}
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void cliFunc_macroShow( char* args )
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