Adding more RAM optimizations

- Split up TriggerMacro and ResultMacro to help the compiler optimize better
- Static RAM usage did not decrease, total flash usage did
This commit is contained in:
Jacob Alexander 2014-09-16 23:29:21 -07:00
parent 37b36fe011
commit 9b1e19017f
3 changed files with 59 additions and 44 deletions

View file

@ -415,7 +415,7 @@ inline void Macro_ledState( uint8_t ledCode, uint8_t state )
// Append result macro to pending list, checking for duplicates
// Do nothing if duplicate
inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
inline void Macro_appendResultMacroToPendingList( const TriggerMacro *triggerMacro )
{
// Lookup result macro index
var_uint_t resultMacroIndex = triggerMacro->result;
@ -446,18 +446,18 @@ inline void Macro_appendResultMacroToPendingList( TriggerMacro *triggerMacro )
{
if ( macroTriggerListBuffer[ keyIndex ].scanCode == scanCode )
{
ResultMacroList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
ResultMacroList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
ResultMacroRecordList[ resultMacroIndex ].state = macroTriggerListBuffer[ keyIndex ].state;
ResultMacroRecordList[ resultMacroIndex ].stateType = macroTriggerListBuffer[ keyIndex ].type;
}
}
// Reset the macro position
ResultMacroList[ resultMacroIndex ].pos = 0;
ResultMacroRecordList[ resultMacroIndex ].pos = 0;
}
// Determine if long ResultMacro (more than 1 seqence element)
inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
inline uint8_t Macro_isLongResultMacro( const ResultMacro *macro )
{
// Check the second sequence combo length
// If non-zero return non-zero (long sequence)
@ -470,7 +470,7 @@ inline uint8_t Macro_isLongResultMacro( ResultMacro *macro )
// Determine if long TriggerMacro (more than 1 sequence element)
inline uint8_t Macro_isLongTriggerMacro( TriggerMacro *macro )
inline uint8_t Macro_isLongTriggerMacro( const TriggerMacro *macro )
{
// Check the second sequence combo length
// If non-zero return non-zero (long sequence)
@ -604,17 +604,18 @@ inline TriggerMacroVote Macro_evalLongTriggerMacroVote( TriggerGuide *key, Trigg
inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
{
// Lookup TriggerMacro
TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
const TriggerMacro *macro = &TriggerMacroList[ triggerMacroIndex ];
TriggerMacroRecord *record = &TriggerMacroRecordList[ triggerMacroIndex ];
// Check if macro has finished and should be incremented sequence elements
if ( macro->state == TriggerMacro_Release )
if ( record->state == TriggerMacro_Release )
{
macro->state = TriggerMacro_Waiting;
macro->pos = macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1;
record->state = TriggerMacro_Waiting;
record->pos = record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1;
}
// Current Macro position
var_uint_t pos = macro->pos;
var_uint_t pos = record->pos;
// Length of the combo being processed
uint8_t comboLength = macro->guide[ pos ] * TriggerGuideSize;
@ -691,19 +692,19 @@ inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
}
// If ready for transition and in Press state, set to Waiting and increment combo position
// Position is incremented (and possibly remove the macro from the pending list) on the next iteration
else if ( overallVote & TriggerMacroVote_Release && macro->state == TriggerMacro_Press )
else if ( overallVote & TriggerMacroVote_Release && record->state == TriggerMacro_Press )
{
macro->state = TriggerMacro_Release;
record->state = TriggerMacro_Release;
// If this is the last combo in the sequence, remove from the pending list
if ( macro->guide[ macro->pos + macro->guide[ macro->pos ] * TriggerGuideSize + 1 ] == 0 )
if ( macro->guide[ record->pos + macro->guide[ record->pos ] * TriggerGuideSize + 1 ] == 0 )
return TriggerMacroEval_DoResultAndRemove;
}
// If passing and in Waiting state, set macro state to Press
else if ( overallVote & TriggerMacroVote_Pass
&& ( macro->state == TriggerMacro_Waiting || macro->state == TriggerMacro_Press ) )
&& ( record->state == TriggerMacro_Waiting || record->state == TriggerMacro_Press ) )
{
macro->state = TriggerMacro_Press;
record->state = TriggerMacro_Press;
// If in press state, and this is the final combo, send request for ResultMacro
// Check to see if the result macro only has a single element
@ -756,10 +757,11 @@ inline TriggerMacroEval Macro_evalTriggerMacro( var_uint_t triggerMacroIndex )
inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
{
// Lookup ResultMacro
ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
const ResultMacro *macro = &ResultMacroList[ resultMacroIndex ];
ResultMacroRecord *record = &ResultMacroRecordList[ resultMacroIndex ];
// Current Macro position
var_uint_t pos = macro->pos;
var_uint_t pos = record->pos;
// Length of combo being processed
uint8_t comboLength = macro->guide[ pos ];
@ -780,7 +782,7 @@ inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
void (*capability)(uint8_t, uint8_t, uint8_t*) = (void(*)(uint8_t, uint8_t, uint8_t*))(CapabilitiesList[ guide->index ].func);
// Call capability
capability( macro->state, macro->stateType, &guide->args );
capability( record->state, record->stateType, &guide->args );
// Increment counters
funcCount++;
@ -788,12 +790,12 @@ inline ResultMacroEval Macro_evalResultMacro( var_uint_t resultMacroIndex )
}
// Move to next item in the sequence
macro->pos = comboItem;
record->pos = comboItem;
// If the ResultMacro is finished, remove
if ( macro->guide[ comboItem ] == 0 )
{
macro->pos = 0;
record->pos = 0;
return ResultMacroEval_Remove;
}
@ -844,8 +846,8 @@ inline void Macro_updateTriggerMacroPendingList()
macroTriggerMacroPendingList[ macroTriggerMacroPendingListSize++ ] = triggerMacroIndex;
// Reset macro position
TriggerMacroList[ triggerMacroIndex ].pos = 0;
TriggerMacroList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
TriggerMacroRecordList[ triggerMacroIndex ].pos = 0;
TriggerMacroRecordList[ triggerMacroIndex ].state = TriggerMacro_Waiting;
}
}
}
@ -966,16 +968,16 @@ inline void Macro_setup()
// Initialize TriggerMacro states
for ( var_uint_t macro = 0; macro < TriggerMacroNum; macro++ )
{
TriggerMacroList[ macro ].pos = 0;
TriggerMacroList[ macro ].state = TriggerMacro_Waiting;
TriggerMacroRecordList[ macro ].pos = 0;
TriggerMacroRecordList[ macro ].state = TriggerMacro_Waiting;
}
// Initialize ResultMacro states
for ( var_uint_t macro = 0; macro < ResultMacroNum; macro++ )
{
ResultMacroList[ macro ].pos = 0;
ResultMacroList[ macro ].state = 0;
ResultMacroList[ macro ].stateType = 0;
ResultMacroRecordList[ macro ].pos = 0;
ResultMacroRecordList[ macro ].state = 0;
ResultMacroRecordList[ macro ].stateType = 0;
}
}
@ -1312,7 +1314,8 @@ void macroDebugShowTrigger( var_uint_t index )
return;
// Trigger Macro Show
TriggerMacro *macro = &TriggerMacroList[ index ];
const TriggerMacro *macro = &TriggerMacroList[ index ];
TriggerMacroRecord *record = &TriggerMacroRecordList[ index ];
print( NL );
info_msg("Trigger Macro Index: ");
@ -1360,7 +1363,7 @@ void macroDebugShowTrigger( var_uint_t index )
// Display current position
print( NL "Position: " );
printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
// Display result macro index
print( NL "Result Macro Index: " );
@ -1368,7 +1371,7 @@ void macroDebugShowTrigger( var_uint_t index )
// Display trigger macro state
print( NL "Trigger Macro State: " );
switch ( macro->state )
switch ( record->state )
{
case TriggerMacro_Press: print("Press"); break;
case TriggerMacro_Release: print("Release"); break;
@ -1383,7 +1386,8 @@ void macroDebugShowResult( var_uint_t index )
return;
// Trigger Macro Show
ResultMacro *macro = &ResultMacroList[ index ];
const ResultMacro *macro = &ResultMacroList[ index ];
ResultMacroRecord *record = &ResultMacroRecordList[ index ];
print( NL );
info_msg("Result Macro Index: ");
@ -1452,13 +1456,13 @@ void macroDebugShowResult( var_uint_t index )
// Display current position
print( NL "Position: " );
printInt16( (uint16_t)macro->pos ); // Hopefully large enough :P (can't assume 32-bit)
printInt16( (uint16_t)record->pos ); // Hopefully large enough :P (can't assume 32-bit)
// Display final trigger state/type
print( NL "Final Trigger State (State/Type): " );
printHex( macro->state );
printHex( record->state );
print("/");
printHex( macro->stateType );
printHex( record->stateType );
}
void cliFunc_macroShow( char* args )