Adding configurable DebounceDivThreshold

Can be specified from any .kll file

DebounceDivThreshold = 0xFFFFFFFF
Sets to max debounce, default is 0xFFFF.
The 0xFFFFFFFF is about a 2x longer debounce
The max requires more ram (as it uses 32 bit variables instead of 16).

Added support for submodule capabilities files.
This commit is contained in:
Jacob Alexander 2015-02-28 22:13:17 -08:00
parent 0ec5e6d9c2
commit a9c5898ba5
5 changed files with 63 additions and 23 deletions

View file

@ -0,0 +1,20 @@
Name = MatrixArmCapabilities;
Version = 0.1;
Author = "HaaTa (Jacob Alexander) 2015";
KLL = 0.3a;
# Modified Date
Date = 2015-02-28;
# Defines available to the MatrixArm sub-module
# This debounce scheme uses a rolling counter for press/unpress on each key
# Each counter is incremented if pressed/unpressed and the opposite counter is divided by 2
# Using the default division threshold (0xFFFF), there are approximately 13 cycles in a perfect cycle
# If debounce is actually necessary, this will increase (better switches will debounce faster)
#
# The maximum threshold is 0xFFFFFFFF, which will give around ~32 -> 36 cycles per perfect cycle
# Using a threshold higher than 0xFFFF will require 32 bit variables, and double the ram usage.
DebounceDivThreshold => DebounceDivThreshold_define;
DebounceDivThreshold = 0xFFFF; # Default debounce
#DebounceDivThreshold = 0xFFFFFFFF; # Max debounce

View file

@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -191,7 +191,7 @@ void Matrix_setup()
Matrix_scanArray[ item ].prevState = KeyState_Off;
Matrix_scanArray[ item ].curState = KeyState_Off;
Matrix_scanArray[ item ].activeCount = 0;
Matrix_scanArray[ item ].inactiveCount = 0xFFFF; // Start at 'off' steady state
Matrix_scanArray[ item ].inactiveCount = DebounceDivThreshold_define; // Start at 'off' steady state
}
// Clear scan stats counters
@ -275,14 +275,14 @@ void Matrix_scan( uint16_t scanNum )
if ( Matrix_pin( Matrix_rows[ sense ], Type_Sense ) )
{
// Only update if not going to wrap around
if ( state->activeCount < 0xFFFF ) state->activeCount += 1;
if ( state->activeCount < DebounceDivThreshold_define ) state->activeCount += 1;
state->inactiveCount >>= 1;
}
// Signal Not Detected
else
{
// Only update if not going to wrap around
if ( state->inactiveCount < 0xFFFF ) state->inactiveCount += 1;
if ( state->inactiveCount < DebounceDivThreshold_define ) state->inactiveCount += 1;
state->activeCount >>= 1;
}

View file

@ -1,4 +1,4 @@
/* Copyright (C) 2014 by Jacob Alexander
/* Copyright (C) 2014-2015 by Jacob Alexander
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
@ -24,6 +24,23 @@
// ----- Includes -----
// KLL Generated Defines
#include <kll_defs.h>
// ----- Defines -----
#if ( DebounceDivThreshold_define < 0xFF + 1 )
#define DebounceCounter uint8_t
#elif ( DebounceDivThreshold_define < 0xFFFF + 1 )
#define DebounceCounter uint16_t
#elif ( DebounceDivThreshold_define < 0xFFFFFFFF + 1 )
#define DebounceCounter uint32_t
#else
#error "Debounce threshold is too high... 32 bit max. Check .kll defines."
#endif
// ----- Enums -----
@ -110,10 +127,10 @@ typedef struct GPIO_Pin {
// Debounce Element
typedef struct KeyState {
KeyPosition prevState;
KeyPosition curState;
uint16_t activeCount;
uint16_t inactiveCount;
KeyPosition prevState;
KeyPosition curState;
DebounceCounter activeCount;
DebounceCounter inactiveCount;
} KeyState;