Adding connection type list
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2 changed files with 89 additions and 9 deletions
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@ -27,12 +27,20 @@
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// Functions
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typedef enum Command {
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CableCheck = 0, // Comm check
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IdRequest = 1, // Slave initialization (request id from master)
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IdEnumeration = 2, // Slave initialization (begin enumeration from master)
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IdReport = 3, // Slave initialization complete, report id to master
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ScanCode = 4, // ScanCode event status change
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Animation = 5, // Master trigger animation event (same command is sent back to master when ready)
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CableCheck, // Comm check
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IdRequest, // Slave initialization (request id from master)
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IdEnumeration, // Slave initialization (begin enumeration from master)
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IdReport, // Slave initialization complete, report id to master
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ScanCode, // ScanCode event status change
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Animation, // Master trigger animation event (same command is sent back to master when ready)
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RemoteCapability, // Activate a capability on the given node
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RemoteOutput, // Remote debug output from a given node
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RemoteInput, // Remote command to send to a given node's debug cli
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Command_TOP, // Enum bounds
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} Command;
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// UART Rx/Tx Status
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@ -71,7 +79,6 @@ typedef struct IdRequestCommand {
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// Id Enumeration Command
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// Issued by the master whenever an Id Request is received
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// XXX Future work may include an "external capabilities" list in this command
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typedef struct IdEnumerationCommand {
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Command command;
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uint8_t id;
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@ -79,7 +86,6 @@ typedef struct IdEnumerationCommand {
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// Id Report Command
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// Issued by each slave to the master when assigned an Id
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// XXX Future work will include an "external capabilities" list in this command
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typedef struct IdReportCommand {
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Command command;
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uint8_t id;
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@ -109,6 +115,37 @@ typedef struct AnimationCommand {
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uint8_t firstParam[0];
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} AnimationCommand;
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// Remote Capability Command
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// Initiated by the master to trigger a capability on a given node
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// RemoteOutput is enabled while capability is activated
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typedef struct RemoteCapabilityCommand {
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Command command;
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uint8_t id;
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Capability capability;
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uint8_t numArgs;
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uint8_t firstArg[0];
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} RemoteCapabilityCommand;
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// Remote Output Command
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// Sends debug output to the master node
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// Uses print command redirection to generate each command message
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typedef struct RemoteOutputCommand {
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Command command;
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uint8_t id;
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uint8_t length;
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uint8_t firstChar[0];
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} RemoteOutputCommand;
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// Remote Input Command
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// Sends debug input to given node (usually from master)
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// Uses debug cli to execute command and sends all output using Remote Output Command
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typedef struct RemoteInputCommand {
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Command command;
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uint8_t id;
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uint8_t length;
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uint8_t firstChar[0];
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} RemoteInputCommand;
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// ----- Functions -----
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