Allow a slider to set the colorRotation in radians
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e2886f9aad
commit
1b8fc1feb7
5 changed files with 74 additions and 6 deletions
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@ -43,13 +43,21 @@ extension Float4 {
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}
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}
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extension Matrix2x2 {
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static func rotation(theta: Float) -> Matrix2x2 {
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extension Matrix3x3 {
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static func rotation(angle theta: Float) -> Matrix3x3 {
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return self.init(rows: [
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Float2(cos(theta), -sin(theta)),
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Float2(sin(theta), cos(theta)),
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Float3(cos(theta), -sin(theta), 0.0),
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Float3(sin(theta), cos(theta), 0.0),
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Float3(0, 0, 1),
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])
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}
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static func translation(dx: Float, dy: Float) -> Matrix3x3 {
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var mat = self.init(1.0)
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mat.columns.2.x = dx
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mat.columns.2.y = dy
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return mat
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}
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}
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extension Matrix4x4 {
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@ -49,7 +49,7 @@ public struct Parameters {
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public var color2 = Float4()
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public var color3 = Float4()
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public var colorRotation = Matrix2x2(1.0)
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public var colorTransform = Matrix3x3(1.0)
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public var colorStyle: ColorStyle {
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get {
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@ -303,6 +303,19 @@ public class Field {
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didChange = true
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}
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if let rotation = userInfo["colorRotation"] as? Float {
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// Create a transform matrix to handle it
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let dx = Float(size.x) / 2.0
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let dy = Float(size.y) / 2.0
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let translate = Matrix3x3.translation(dx: dx, dy: dy)
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let rotate = Matrix3x3.rotation(angle: rotation)
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let invTranslate = Matrix3x3.translation(dx: -dx, dy: -dy)
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parameters.colorTransform = invTranslate * rotate * translate
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// Save the value to defaults
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defaults.colorRotation = rotation
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didChange = true
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}
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if didChange {
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populateParametersBuffer()
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}
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@ -92,6 +92,21 @@ extension UserDefaults {
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}
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}
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public var colorRotation: Float {
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get {
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if let obj = object(forKey: "colorRotation") as? NSNumber {
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return obj.floatValue
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} else {
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let defaultValue: Float = 0.0
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set(defaultValue, forKey: "colorRotation")
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return defaultValue
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}
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}
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set {
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set(newValue, forKey: "colorRotation")
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}
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}
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func float4(forKey key: String) -> Float4? {
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guard let values = array(forKey: key) as? [Float], values.count >= 4 else {
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return nil
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@ -14,6 +14,10 @@ private struct StyleItem {
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let name: String
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let tag: Int
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let colorNames: [String]
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var allowsRotation: Bool {
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return colorNames.count > 1
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}
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}
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public class PreferencesViewController: NSViewController {
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@ -43,6 +47,14 @@ public class PreferencesViewController: NSViewController {
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private var colorStackView = NSStackView()
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private var colorViews = [ColorView]()
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private lazy var colorRotationSlider: RotationSliderView = {
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let rotationSlider = RotationSliderView(label: NSLocalizedString("Color θ", comment: "name of color rotation slider"))
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rotationSlider.slider.target = self
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rotationSlider.slider.action = #selector(PreferencesViewController.sliderDidUpdate(sender:))
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rotationSlider.slider.floatValue = self.defaults.colorRotation
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return rotationSlider
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}()
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private lazy var targetSlider: SliderView = {
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let targetSlider = SliderView(label: NSLocalizedString("Target", comment: "name of the target slider"))
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if #available(OSX 10.12.2, *) {
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@ -135,6 +147,7 @@ public class PreferencesViewController: NSViewController {
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colorStackView.addArrangedSubview(colorView)
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colorViews.append(colorView)
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}
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colorStackView.addArrangedSubview(colorRotationSlider)
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colorStackView.addArrangedSubview(targetSlider)
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colorStackView.addArrangedSubview(featherSlider)
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@ -217,6 +230,9 @@ public class PreferencesViewController: NSViewController {
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colorView.isHidden = true
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}
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}
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// Hide the color rotation slider if there's only one color
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colorRotationSlider.isHidden = styleItem.colorNames.count == 1
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}
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func postColorNotification() {
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@ -229,6 +245,7 @@ public class PreferencesViewController: NSViewController {
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}
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info["target"] = targetSlider.slider.floatValue
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info["feather"] = featherSlider.slider.floatValue
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info["colorRotation"] = colorRotationSlider.slider.floatValue
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NotificationCenter.default.post(name: PreferencesDidChange_Color, object: nil, userInfo: info)
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}
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}
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@ -304,3 +321,18 @@ class SliderView: ParameterView {
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fatalError("init(coder:) has not been implemented")
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}
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}
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class RotationSliderView: SliderView {
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override init(label: String) {
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super.init(label: label)
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let slider = control as! NSSlider
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slider.minValue = -Double.pi
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slider.maxValue = Double.pi
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slider.numberOfTickMarks = 5
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}
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required init?(coder: NSCoder) {
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fatalError("init(coder:) has not been implemented")
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}
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}
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@ -44,7 +44,7 @@ typedef struct {
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float target;
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float feather;
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float4 colors[4];
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float2x2 colorRotation;
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float3x3 colorTransform;
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} Parameters;
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typedef float3 Ball;
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