[all] Remove old compute shader code

This commit is contained in:
Eryn Wells 2017-08-06 07:55:39 -07:00
parent ddc0938ae4
commit a49c370ceb
4 changed files with 0 additions and 117 deletions

View file

@ -86,22 +86,11 @@ class Renderer: NSObject, MTKViewDelegate {
Vertex(position: Point(x: 1, y: 1), textureCoordinate: Point(x: 1, y: 1))
]
// do {
// try field.updateBuffers()
// } catch let e {
// NSLog("Error updating buffers: \(e)")
// }
field.update()
let buffer = commandQueue.makeCommandBuffer()
buffer.label = "Render"
// do {
// let _ = try field.computeEncoderForSamplingKernel(withDevice: device, commandBuffer: buffer)
// } catch let e {
// print("\(e)")
// }
if let renderPass = view.currentRenderPassDescriptor {
let encoder = buffer.makeRenderCommandEncoder(descriptor: renderPass)
encoder.label = "Render Pass"