[Metaballs] Clean up declaration of Vertex data
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5c37010229
commit
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1 changed files with 14 additions and 9 deletions
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@ -19,11 +19,14 @@ protocol RendererDelegate {
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var field: Field { get }
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}
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struct Vertex {
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struct Point {
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let x: Float
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let y: Float
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let texX: Float
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let texY: Float
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}
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struct Vertex {
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let position: Point
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let textureCoordinate: Point
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}
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class Renderer: NSObject, MTKViewDelegate {
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@ -73,13 +76,15 @@ class Renderer: NSObject, MTKViewDelegate {
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}
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// Two triangles, plus texture coordinates.
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let points: [Vertex] = [Vertex(x: 1, y: -1, texX: 1, texY: 0),
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Vertex(x: -1, y: -1, texX: 0, texY: 0),
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Vertex(x: -1, y: 1, texX: 0, texY: 1),
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let points: [Vertex] = [
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Vertex(position: Point(x: 1, y: -1), textureCoordinate: Point(x: 1, y: 0)),
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Vertex(position: Point(x: -1, y: -1), textureCoordinate: Point(x: 0, y: 0)),
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Vertex(position: Point(x: -1, y: 1), textureCoordinate: Point(x: 0, y: 1)),
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Vertex(x: 1, y: -1, texX: 1, texY: 0),
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Vertex(x: -1, y: 1, texX: 0, texY: 1),
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Vertex(x: 1, y: 1, texX: 1, texY: 1)]
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Vertex(position: Point(x: 1, y: -1), textureCoordinate: Point(x: 1, y: 0)),
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Vertex(position: Point(x: -1, y: 1), textureCoordinate: Point(x: 0, y: 1)),
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Vertex(position: Point(x: 1, y: 1), textureCoordinate: Point(x: 1, y: 1))
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]
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let buffer = commandQueue.makeCommandBuffer()
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do {
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