metaballs/MetaballsKit/MarchingSquares.swift
2018-10-13 22:22:10 -07:00

168 lines
5.5 KiB
Swift

//
// MarchingSquares.swift
// Metaballs
//
// Created by Eryn Wells on 10/11/18.
// Copyright © 2018 Eryn Wells. All rights reserved.
//
import Foundation
import Metal
class MarchingSquares {
private var field: Field
private var sampleGridSize: Size
/// Samples of the field's current state.
private(set) var samples: MTLTexture?
/// Indexes of geometry to render.
private(set) var indexes: MTLTexture?
private(set) var gridGeometry: MTLBuffer?
private var xSamples: Int {
return Int(field.size.x / sampleGridSize.x)
}
private var ySamples: Int {
return Int(field.size.y / sampleGridSize.y)
}
private var xGridlinesCount: Int {
let xSamples = Int(field.size.x / sampleGridSize.x)
return xSamples - 1
}
private var yGridlinesCount: Int {
let ySamples = Int(field.size.y / sampleGridSize.y)
return ySamples - 1
}
var gridVertexCount: Int {
return xGridlinesCount * 2 + yGridlinesCount * 2
}
init(field: Field) {
self.field = field
sampleGridSize = Size(16)
}
func setupMetal(withDevice device: MTLDevice) {
guard xSamples > 1 && ySamples > 1 else {
return
}
let samplesDesc = MTLTextureDescriptor()
samplesDesc.textureType = .type2D
samplesDesc.width = xSamples
samplesDesc.height = ySamples
samplesDesc.pixelFormat = .r32Float
samples = device.makeTexture(descriptor: samplesDesc)
let indexesDesc = MTLTextureDescriptor()
indexesDesc.textureType = .type2D
indexesDesc.width = xSamples - 1
indexesDesc.height = ySamples - 1
indexesDesc.pixelFormat = .a8Unorm
indexes = device.makeTexture(descriptor: indexesDesc)
let gridGeometryLength = MemoryLayout<Vertex>.stride * gridVertexCount
gridGeometry = device.makeBuffer(length: gridGeometryLength, options: .storageModeShared)
populateGridGeometryBuffer()
}
func fieldDidResize() {
guard let gridGeometry = gridGeometry else {
return
}
let gridGeometryLength = MemoryLayout<Vertex>.stride * gridVertexCount
self.gridGeometry = gridGeometry.device.makeBuffer(length: gridGeometryLength, options: .storageModeShared)
populateGridGeometryBuffer()
}
private func populateGridGeometryBuffer() {
guard let gridGeometry = gridGeometry else {
return
}
print("Rebuilding gridlines")
var vertices = [Vertex]()
let fieldSizeX = Float(field.size.x)
let fieldSizeY = Float(field.size.y)
for x in 1..<xSamples {
let xCoord = Float(x * Int(sampleGridSize.x))
vertices.append(Vertex(position: Float2(xCoord, 0), textureCoordinate: Float2()))
vertices.append(Vertex(position: Float2(xCoord, fieldSizeY), textureCoordinate: Float2()))
}
for y in 1..<ySamples {
let yCoord = Float(y * Int(sampleGridSize.y))
vertices.append(Vertex(position: Float2(0, yCoord), textureCoordinate: Float2()))
vertices.append(Vertex(position: Float2(fieldSizeX, yCoord), textureCoordinate: Float2()))
}
memcpy(gridGeometry.contents(), vertices, MemoryLayout<Vertex>.stride * vertices.count)
}
func sampleField() {
guard let samples = samples else { return }
let bytesPerRow = samples.width * MemoryLayout<Float>.stride
for xSample in 0..<samples.width {
let x = Float(xSample * Int(sampleGridSize.x))
for ySample in 0..<samples.height {
let y = Float(ySample * Int(sampleGridSize.y))
let sample = [field.sample(at: Float2(x: x, y: y))]
let origin = MTLOrigin(x: xSample, y: ySample, z: 0)
let size = MTLSize(width: 1, height: 1, depth: 1)
let region = MTLRegion(origin: origin, size: size)
samples.replace(region: region, mipmapLevel: 0, withBytes: sample, bytesPerRow: bytesPerRow)
}
}
}
func populateIndexes() {
guard let indexes = indexes else { return }
let bytesPerRow = indexes.width * MemoryLayout<UInt8>.stride
for x in 0..<indexes.width {
for y in 0..<indexes.height {
guard let samples = getSampleBlock(x: x, y: y) else {
continue
}
let index = (samples[0] > 1.0 ? 0b1000 : 0) +
(samples[1] > 1.0 ? 0b0100 : 0) +
(samples[2] > 1.0 ? 0b0001 : 0) +
(samples[3] > 1.0 ? 0b0010 : 0)
let origin = MTLOrigin(x: x, y: y, z: 0)
let size = MTLSize(width: 1, height: 1, depth: 1)
let region = MTLRegion(origin: origin, size: size)
let indexArr = [index]
indexes.replace(region: region, mipmapLevel: 0, withBytes: indexArr, bytesPerRow: bytesPerRow)
}
}
}
private func getSampleBlock(x: Int, y: Int) -> [Float]? {
guard let samples = samples else {
return nil
}
var block: [Float] = [0, 0, 0, 0]
let bytesPerRow = samples.width * MemoryLayout<Float>.stride
let origin = MTLOrigin(x: x, y: y, z: 0)
let size = MTLSize(width: 2, height: 2, depth: 1)
let region = MTLRegion(origin: origin, size: size)
samples.getBytes(&block, bytesPerRow: bytesPerRow, from: region, mipmapLevel: 0)
return block
}
}