auto& instead of just auto
Grrr... I hate C++ sometimes. Thanks Aimee~.
This commit is contained in:
parent
d098bac16c
commit
9bb7e91b66
2 changed files with 4 additions and 4 deletions
|
@ -35,7 +35,7 @@ InterruptHandler::InterruptHandler()
|
||||||
void
|
void
|
||||||
InterruptHandler::initialize()
|
InterruptHandler::initialize()
|
||||||
{
|
{
|
||||||
auto console = kernel::Console::systemConsole();
|
auto& console = kernel::Console::systemConsole();
|
||||||
|
|
||||||
mIDT.load();
|
mIDT.load();
|
||||||
console.writeString("Interrupt table loaded\n");
|
console.writeString("Interrupt table loaded\n");
|
||||||
|
|
|
@ -35,10 +35,10 @@ void
|
||||||
kmain()
|
kmain()
|
||||||
{
|
{
|
||||||
// Reinitialize the system console now that we have global static objects.
|
// Reinitialize the system console now that we have global static objects.
|
||||||
auto console = kernel::Console::systemConsole();
|
auto& console = kernel::Console::systemConsole();
|
||||||
console.clear(kernel::Console::Color::Blue);
|
console.clear(kernel::Console::Color::Blue);
|
||||||
|
|
||||||
auto gdt = x86::GDT::systemGDT();
|
auto& gdt = x86::GDT::systemGDT();
|
||||||
gdt.setNullDescriptor(0);
|
gdt.setNullDescriptor(0);
|
||||||
gdt.setDescriptor(1, x86::GDT::DescriptorSpec::kernelSegment(0, 0x000FFFFF, x86::GDT::Type::CodeEXR));
|
gdt.setDescriptor(1, x86::GDT::DescriptorSpec::kernelSegment(0, 0x000FFFFF, x86::GDT::Type::CodeEXR));
|
||||||
gdt.setDescriptor(2, x86::GDT::DescriptorSpec::kernelSegment(0, 0x000FFFFF, x86::GDT::Type::DataRW));
|
gdt.setDescriptor(2, x86::GDT::DescriptorSpec::kernelSegment(0, 0x000FFFFF, x86::GDT::Type::DataRW));
|
||||||
|
@ -46,6 +46,6 @@ kmain()
|
||||||
|
|
||||||
console.writeString("GDT loaded\n");
|
console.writeString("GDT loaded\n");
|
||||||
|
|
||||||
auto interruptHandler = x86::InterruptHandler::systemInterruptHandler();
|
auto& interruptHandler = x86::InterruptHandler::systemInterruptHandler();
|
||||||
interruptHandler.initialize();
|
interruptHandler.initialize();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue