Flatten the frame allocator routine
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cca8cab1ae
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eb419802e2
1 changed files with 13 additions and 10 deletions
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@ -54,17 +54,20 @@ FrameAllocator::allocate()
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const u32 pagesPerBitmap = Bitmap::length;
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for (usize i = 0; i < mNumberOfPages; i++) {
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auto bitmap = mBitmap[i];
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if (!bitmap.isFull()) {
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kstd::printFormat("Found partially full bitmap %ld -> %02X\n", i, u8(bitmap));
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for (usize j = 0; j < pagesPerBitmap; j++) {
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if (!bitmap.isSet(j)) {
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bitmap.set(j);
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usize page = i * pagesPerBitmap + j;
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void* pageAddress = addressOfPage(page);
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kstd::printFormat("Allocating frame for page %ld at address 0x%08lX\n", page, u32(pageAddress));
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return pageAddress;
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}
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if (bitmap.isFull()) {
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continue;
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}
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kstd::printFormat("Found partially full bitmap %ld -> %02X\n", i, u8(bitmap));
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for (usize j = 0; j < pagesPerBitmap; j++) {
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if (bitmap.isSet(j)) {
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continue;
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}
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kstd::printFormat("Found unset bit %ld\n", j);
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bitmap.set(j);
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usize page = i * pagesPerBitmap + j;
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void* pageAddress = addressOfPage(page);
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kstd::printFormat("Allocating frame for page %ld at address 0x%08lX\n", page, u32(pageAddress));
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return pageAddress;
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}
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}
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kstd::printFormat("Couldn't allocate frame\n");
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