227 lines
4.6 KiB
C++
227 lines
4.6 KiB
C++
/* Descriptors.cc
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* vim: set tw=80:
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* Eryn Wells <eryn@erynwells.me>
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*/
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/**
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* Oh god oh god. Descriptor tables.
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*/
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#include "Descriptors.hh"
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#include "Console.hh"
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namespace {
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/**
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* Six byte field containing the length and a linear address where a descriptor
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* table lives. One of these is passed to the `lgdt` and `lidt` instructions.
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*/
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struct PseudoDescriptor
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{
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uint16_t limit;
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uint32_t base;
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} __attribute((__packed__));
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}
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namespace x86 {
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/*
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* Public
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*/
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GDT::DescriptorSpec
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GDT::DescriptorSpec::kernelSegment(uint32_t base,
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uint32_t limit,
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GDT::Type type)
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{
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return {base, limit, true, true, false, false, true, DPL::Ring0, true, type};
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}
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Descriptor
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GDT::DescriptorSpec::descriptor()
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const
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{
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Descriptor descriptor = 0;
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const auto dpl = uint8_t(privilegeLevel) & 0x3;
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const auto typ = uint8_t(type) & 0xF;
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descriptor = base & 0xFF000000; // Bits 31:24 of the base address.
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if (hasCoarseGranularity) {
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descriptor |= (1 << 23); // Granularity field
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}
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if (has32BitOperations) {
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descriptor |= (1 << 22); // D/B field
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}
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if (hasNative64BitCode) {
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descriptor |= (1 << 21); // L field
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}
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if (available) {
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descriptor |= (1 << 20); // AVL field
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}
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descriptor |= limit & 0x000F0000; // Bits 19:16 of the segment limit.
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if (isPresent) {
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descriptor |= (1 << 15); // P field
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}
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descriptor |= (dpl << 13); // DPL field
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if (isCodeDataSegment) {
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descriptor |= (1 << 12); // S field
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}
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descriptor |= (typ << 8); // Type field: see Type
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descriptor |= (base >> 16) & 0x000000FF; // Bits 23:16 of the base address.
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// Shift everything up by 32 to make room for the lower 4 bytes
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descriptor <<= 32;
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descriptor |= base << 16; // Bits 15:00 of the base address.
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descriptor |= limit & 0x0000FFFF; // Bits 15:00 of the segment limit.
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return descriptor;
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}
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GDT::GDT()
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: mTable{0}
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{ }
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void
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GDT::setDescriptor(size_t index,
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const GDT::DescriptorSpec& spec)
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{
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if (index >= GDT::Size) {
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return;
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}
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mTable[index] = spec.descriptor();
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}
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void
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GDT::setNullDescriptor(size_t index)
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{
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if (index >= GDT::Size) {
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return;
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}
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mTable[index] = 0;
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}
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void
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GDT::load()
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const
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{
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PseudoDescriptor gdt {Size * sizeof(Descriptor) - 1, uint32_t(&mTable)};
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/*
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* Load the new GDT with the pointer defined above. The GDT isn't actually
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* used until the segment registers are reladed. Below, CS is reloaded by
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* a long jump into the new code segment. The rest of the segment registers
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* can be loaded directly.
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*/
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asm volatile(
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"lgdt %0\n"
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"ljmpl $0x08, $reloadSegments\n"
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"reloadSegments:\n"
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"movl $0x10, %%eax\n"
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"movl %%eax, %%ds\n"
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"movl %%eax, %%es\n"
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"movl %%eax, %%fs\n"
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"movl %%eax, %%gs\n"
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"movl %%eax, %%ss\n"
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: : "m" (gdt)
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: "%eax");
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}
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/*
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* Static
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*/
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IDT&
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IDT::systemIDT()
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{
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static IDT sIDT;
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return sIDT;
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}
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IDT::DescriptorSpec
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IDT::DescriptorSpec::exceptionHandler(uint16_t segment,
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void (*handler)())
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{
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return {segment, uint32_t(handler), true, DPL::Ring0, true, Type::Interrupt};
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}
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/*
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* Public
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*/
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Descriptor
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IDT::DescriptorSpec::descriptor()
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const
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{
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Descriptor descriptor = 0;
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if (type != Type::Task) {
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descriptor = offset & 0xFFFF0000;
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}
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const auto dpl = uint8_t(privilegeLevel) & 0x3;
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const auto typ = uint8_t(type) & 0x7;
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if (isPresent) {
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descriptor |= 1 << 15;
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}
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descriptor |= dpl << 13;
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if (type != Type::Task && is32BitGate) {
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descriptor |= 1 << 11;
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}
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descriptor |= typ << 8;
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// Shift everything up by 32 to make room for the lower 4 bytes
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descriptor <<= 32;
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descriptor |= segment << 16;
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if (type != Type::Task) {
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descriptor |= offset & 0x0000FFFF;
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}
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return descriptor;
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}
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IDT::IDT()
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: mTable{0}
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{ }
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void
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IDT::setDescriptor(size_t index,
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const DescriptorSpec& spec)
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{
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if (index >= Size) {
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return;
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}
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mTable[index] = spec.descriptor();
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}
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void
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IDT::setNullDescriptor(size_t index)
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{
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if (index >= Size) {
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return;
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}
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mTable[index] = 0;
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}
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void
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IDT::load()
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const
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{
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PseudoDescriptor idt{Size * sizeof(Descriptor) - 1, uint32_t(&mTable)};
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asm volatile("lidt %0\n" : : "m" (idt));
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}
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} /* namespace x86 */
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