Add sudoku module -- work thus far
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sudoku.py
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166
sudoku.py
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#!/usr/bin/env python3
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# Eryn Wells <eryn@erynwells.me>
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'''
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A Sudoku solver.
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'''
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import logging
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import math
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LOG = logging.getLogger(__name__)
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class Board(dict):
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def __init__(self, size=9, **kwargs):
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self.size = size
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# Verify size is a perfect square. The sqrt(size) is also the dimension of each box on the
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# Sudoku grid.
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self.box_size = int(math.sqrt(size))
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assert self.box_size == int(self.box_size), 'Invalid size; value must be a perfect square'
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# The range of possible values for a square.
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possible_values = range(1, self.size + 1)
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def kwget(x, y):
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'''
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Try to get an initial value for square ({x}, {y}) from the given kwargs. If none exists, return a list of
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all possible values for the square. If an initial value was given, make sure it is one of the valid initial
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values. Raise a ValueError if not.
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'''
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initial_value = kwargs.get('x{}y{}'.format(x, y))
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if initial_value is None:
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return list(possible_values)
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if initial_value not in possible_values:
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raise ValueError('Invalid initial value for square ({}, {}): {}'.format(x, y, initial_value))
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return [initial_value]
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# Make the grid.
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super(Board, self).__init__([(self._xy_key(x, y), kwget(x, y))
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for x in range(self.size)
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for y in range(self.size)])
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def _xy_key(self, x, y):
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'''
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Given {x} and {y}, generate a key to refer to the square at coordinate (x, y) in the grid.
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'''
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return (int(x), int(y))
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def row(self, idx):
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'''
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Return a dict of all squares in the {idx}'th row.
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'''
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assert idx >= 0 and idx < self.size, 'Invalid row index; value must be >= 0 and < {}'.format(self.size)
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# key[1] is Y coordinate in the grid.
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return {k: v for k, v in self.items() if k[1] == idx}
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def col(self, idx):
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'''
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Return a dict of all squares in the {idx}'th column.
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'''
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assert idx >= 0 and idx < self.size, 'Invalid column index; value must be >= 0 and < {}'.format(self.size)
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# key[0] is X coordinate in the grid.
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return {k: v for k, v in self.items() if k[0] == idx}
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def box(self, x, y):
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'''
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Given a square at coordinates ({x}, {y}), return a dictionary containing the squares that make up the box that
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contains the point.
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'''
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bx = int(x / self.box_size) * self.box_size
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by = int(y / self.box_size) * self.box_size
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bx_range = range(bx, bx + self.box_size)
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by_range = range(by, by + self.box_size)
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return {k: v for k, v in self.items() if k[0] in bx_range and k[1] in by_range}
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def peers(self, x, y):
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# Generate a dictionary of all the squares in the row, column, and box containing the given square.
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peers = dict(list(self.row(y).items()) + list(self.col(x).items()) + list(self.box(x, y).items()))
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# Remove the given square.
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del peers[self._xy_key(x, y)]
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return peers
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def clear(self):
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'''
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Clear the board.
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'''
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for square in self:
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self[square] = list(range(1, self.size + 1))
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def eliminate(self, square, value):
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'''
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Eliminate {value} from square at ({x}, {y}).
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'''
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if value not in self[square]:
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LOG.debug('Value {} not in square {}; skipping'.format(value, square))
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return
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# Update peer value list.
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super(Board, self).__setitem__(square, [v for v in self[square] if v != value])
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LOG.debug('Eliminating {} from square {}'.format(value, square))
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# (1) If a square is reduced to one value, eliminate that value from its peers.
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if len(self[square]) == 0:
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# Whoops. Removed the last value... We have a contradiction now.
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LOG.error('Removed last value from square {}'.format(square))
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raise ValueError('Removed last value from square {}; board is now invalid'.format(square))
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elif len(self[square]) == 1:
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# One value left in this square. Propagate changes to its peers.
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LOG.debug('One value left in square {}; eliminating {} from its peers'.format(square, self[square][0]))
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try:
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for peer in self.peers(*square):
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self.eliminate(peer, self[square][0])
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except ValueError:
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raise
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# (2) If a unit has only one square for a value, put it there.
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for unit in (self.row(square[1]), self.col(square[0]), self.box(*square)):
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places = [sq for sq in unit if value in unit[sq]]
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if len(places) == 0:
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LOG.error('No place for value {} to go in unit {}'.format(value, unit))
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raise ValueError('No place for value {} to go in unit {}; board is now invalid'.format(value, unit))
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elif len(places) == 1:
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LOG.debug('One place for value {} to be in unit {}; setting'.format(value, unit))
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self[places[0]] = [value]
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return True
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def __delitem__(self, key):
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# Don't allow deleting keys from self.
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pass
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def __setitem__(self, key, value):
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#if key not in self:
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# Don't allow adding new keys, only changes to existing ones.
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#return
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LOG.debug('Setting value {} at {}.'.format(value, key))
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removed_values = set(self[key]) - set(value)
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for v in removed_values:
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self.eliminate(key, v)
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def __str__(self):
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lines = []
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box_lines = []
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for x in range(self.size):
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row_squares = []
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box_squares = []
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for y in range(self.size):
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square = self.get(self._xy_key(x, y))
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if len(square) == 1:
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box_squares.append(str(square[0]))
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else:
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box_squares.append('.')
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if len(box_squares) == self.box_size:
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row_squares.append(' '.join(box_squares))
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box_squares = []
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# Print a divider between boxes.
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box_lines.append(' | '.join(row_squares))
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if len(box_lines) == self.box_size:
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lines.append('\n'.join(box_lines))
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box_lines = []
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if x < self.size - 1:
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box_dividers = ['-' * (2 * self.box_size - 1) for box in range(self.box_size)]
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lines.append('\n{}\n'.format('-+-'.join(box_dividers)))
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return ''.join(lines)
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