diff --git a/Terrain2/Shaders.metal b/Terrain2/Shaders.metal index 82a43f2..57a7c3b 100644 --- a/Terrain2/Shaders.metal +++ b/Terrain2/Shaders.metal @@ -37,6 +37,7 @@ vertex ColorInOut vertexShader(Vertex in [[stage_in]], ColorInOut out; + // TODO: Concerned about this. uint2 gridCoord(in.texCoord.x * heights.get_width(), in.texCoord.y * heights.get_height()); half4 height = heights.read(gridCoord).rrrr;