Move BFS stuff to use the new helper method
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					 1 changed files with 3 additions and 14 deletions
				
			
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			@ -226,18 +226,17 @@ public class DiamondSquareAlgorithm: Algorithm {
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        }
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        var heightMap = [Float](repeating: 0, count: size.width * size.height)
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        var queue: [Box] = [Box(origin: (0, 0), size: (size.width, size.height))]
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        // 0. Set the corners to initial values if they haven't been set yet.
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        for p in queue.first!.corners {
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        let box = Box(origin: (0, 0), size: (size.width, size.height))
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        for p in box.corners {
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            let idx = ptToIndex(p)
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            if heightMap[idx] == 0.0 {
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                heightMap[idx] = Float.random(in: 0...1)
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            }
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        }
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        while queue.count > 0 {
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            let box = queue.removeFirst()
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        breadthFirstSearch(ofGridWithSize: size) { (box: Box) in
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            let halfSize = (w: box.size.w / 2 + 1, h: box.size.h / 2 + 1)
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            // 1. Diamond. Average the corners, add a random value. Set the midpoint.
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			@ -276,16 +275,6 @@ public class DiamondSquareAlgorithm: Algorithm {
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                }
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                heightMap[idx] = value
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            }
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            // 3. Base case for this recursion is boxes of size 1. Subdivide this box into 4 and push them onto the queue.
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            if box.size.w > 1 || box.size.h > 1 {
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                let newSize = (w: midpoint.x - box.origin.x, h: midpoint.y - box.origin.y)
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                let newBoxes = [Box(origin: box.origin, size: newSize),
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                                Box(origin: midpoint, size: newSize),
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                                Box(origin: (box.origin.x, box.origin.1 + newSize.1), size: newSize),
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                                Box(origin: (box.origin.x + newSize.w, box.origin.y + newSize.h), size: newSize)]
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                queue.append(contentsOf: newBoxes)
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            }
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        }
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        let region = MTLRegion(origin: MTLOrigin(), size: size)
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