diff --git a/Terrain2/Renderer.swift b/Terrain2/Renderer.swift index 9d437f9..9c6b17b 100644 --- a/Terrain2/Renderer.swift +++ b/Terrain2/Renderer.swift @@ -18,7 +18,7 @@ let alignedUniformsSize = (MemoryLayout.size & ~0xFF) + 0x100 let maxBuffersInFlight = 3 let terrainDimensions = float2(10, 10) -let terrainSegments = uint2(5, 5) +let terrainSegments = uint2(100, 100) enum RendererError: Error { case badVertexDescriptor diff --git a/Terrain2/Terrain.swift b/Terrain2/Terrain.swift index a0b146d..a9e21f9 100644 --- a/Terrain2/Terrain.swift +++ b/Terrain2/Terrain.swift @@ -109,7 +109,7 @@ class Terrain: NSObject { print("Couldn't create algorithm") return nil } - gen.roughness = 0.2 + gen.roughness = 0.075 generator = gen do {