Pass in the faceNormals
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3 changed files with 5 additions and 2 deletions
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@ -279,7 +279,8 @@ class Renderer: NSObject, MTKViewDelegate {
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renderEncoder.setDepthStencilState(depthState)
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renderEncoder.setTriangleFillMode(drawLines ? .lines : .fill)
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renderEncoder.setVertexBuffer(terrain.faceNormalsBuffer, offset: 0, index: BufferIndex.faceNormals.rawValue)
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renderEncoder.setVertexBuffer(dynamicUniformBuffer, offset:uniformBufferOffset, index: BufferIndex.uniforms.rawValue)
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renderEncoder.setFragmentBuffer(dynamicUniformBuffer, offset:uniformBufferOffset, index: BufferIndex.uniforms.rawValue)
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