Rename Algorithm -> TerrainGenerator
This commit is contained in:
parent
c62ae41fc0
commit
a58241cd13
2 changed files with 7 additions and 7 deletions
|
@ -75,7 +75,7 @@ class Terrain: NSObject {
|
|||
let vertexDescriptor: MTLVertexDescriptor
|
||||
let mesh: MTKMesh
|
||||
|
||||
var algorithm: Algorithm
|
||||
var generator: TerrainGenerator
|
||||
|
||||
init?(dimensions dim: float2, segments seg: uint2, device: MTLDevice, library: MTLLibrary) {
|
||||
dimensions = dim
|
||||
|
@ -89,11 +89,11 @@ class Terrain: NSObject {
|
|||
return nil
|
||||
}
|
||||
|
||||
guard let alg = RandomAlgorithm(device: device, library: library) else {
|
||||
guard let gen = RandomAlgorithm(device: device, library: library) else {
|
||||
print("Couldn't create algorithm")
|
||||
return nil
|
||||
}
|
||||
algorithm = alg
|
||||
generator = gen
|
||||
|
||||
super.init()
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue