diff --git a/Terrain2/GameViewController.swift b/Terrain2/GameViewController.swift index 61d5b2b..6e7e20f 100644 --- a/Terrain2/GameViewController.swift +++ b/Terrain2/GameViewController.swift @@ -72,7 +72,6 @@ class GameViewController: NSViewController { if let progress = renderer.scheduleAlgorithmIteration() { progressIndicator.isHidden = false progressObservation = progress.observe(\.fractionCompleted) { [weak self] (progress: Progress, change: NSKeyValueObservedChange) in - print("Observing progress change: \(progress.fractionCompleted)") DispatchQueue.main.async { guard let strongSelf = self else { return diff --git a/Terrain2/Renderer.swift b/Terrain2/Renderer.swift index 9bae19d..b1ff7f0 100644 --- a/Terrain2/Renderer.swift +++ b/Terrain2/Renderer.swift @@ -48,7 +48,11 @@ class Renderer: NSObject, MTKViewDelegate { var terrain: Terrain - var drawLines = true + var drawLines = true { + didSet { + print("Line drawing \(drawLines ? "enabled" : "disabled")") + } + } private var iterateTerrainAlgorithm = true private var didUpdateTerrain = false