Toggle filled and lines mode with z key
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2 changed files with 6 additions and 2 deletions
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@ -48,6 +48,8 @@ class Renderer: NSObject, MTKViewDelegate {
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var terrain: Terrain
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var drawLines = true
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private var iterateTerrainAlgorithm = true
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private var didUpdateTerrain = false
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@ -271,7 +273,7 @@ class Renderer: NSObject, MTKViewDelegate {
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renderEncoder.setDepthStencilState(depthState)
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renderEncoder.setTriangleFillMode(.lines)
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renderEncoder.setTriangleFillMode(drawLines ? .lines : .fill)
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renderEncoder.setVertexBuffer(dynamicUniformBuffer, offset:uniformBufferOffset, index: BufferIndex.uniforms.rawValue)
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renderEncoder.setFragmentBuffer(dynamicUniformBuffer, offset:uniformBufferOffset, index: BufferIndex.uniforms.rawValue)
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