terrain/Terrain2
2018-11-23 13:18:05 -07:00
..
Algorithms Reduce randomness spread every time Diamond-Squre reduces the grid size 2018-11-23 13:18:05 -07:00
Assets.xcassets Remove colorMap texture 2018-11-21 09:06:01 -07:00
Base.lproj Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Shaders Make sure we dispatch a height update for every vertex 2018-11-23 13:17:27 -07:00
AppDelegate.swift Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
GameViewController.swift Toggle rendering normals with 'n'; move Next iteration key to 'space' 2018-11-20 17:24:02 -07:00
Info.plist Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00
Math.swift Move math functions to Math module 2018-11-22 08:11:30 -07:00
Queue.swift Add a basic Queue data structure 2018-11-10 17:42:23 -05:00
Renderer.swift Remove updateNormals() call 2018-11-23 09:37:57 -07:00
Terrain.swift Make sure we dispatch a height update for every vertex 2018-11-23 13:17:27 -07:00
Terrain2.entitlements Create Terrain2 app, using Xcode's boilerplate 2018-11-03 15:15:03 -04:00