terrain/Terrain2/Assets.xcassets/ColorMap.textureset/Contents.json

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{
"info" : {
"version" : 1,
"author" : "xcode"
},
"properties" : {
"origin" : "bottom-left",
"interpretation" : "non-premultiplied-colors"
},
"textures" : [
{
"idiom" : "universal",
"filename" : "Universal.mipmapset"
}
]
}