[TheGreatCube] Start and stop the rendering loop in view lifecycle
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@ -17,6 +17,16 @@ class ViewController: NSViewController {
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super.viewDidLoad()
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glView.renderer = renderer
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}
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override func viewWillAppear() {
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super.viewWillAppear()
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glView.start()
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}
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override func viewDidDisappear() {
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super.viewDidDisappear()
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glView.stop()
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}
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}
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