[Renderer] Fiddling with RenderingSurface; added OpenGL and GLKit to the linked frameworks

This commit is contained in:
Eryn Wells 2015-11-15 08:53:46 -08:00
parent cb22821fc5
commit eddb49a4a8
2 changed files with 8 additions and 5 deletions

View file

@ -21,11 +21,6 @@ public class OpenGLView: NSOpenGLView {
stopRenderingLoop()
}
override public func awakeFromNib() {
setupOpenGL()
startRenderingLoop()
}
override public func prepareOpenGL() {
super.prepareOpenGL()