[Renderer] Fiddling with RenderingSurface; added OpenGL and GLKit to the linked frameworks
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2 changed files with 8 additions and 5 deletions
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@ -21,11 +21,6 @@ public class OpenGLView: NSOpenGLView {
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stopRenderingLoop()
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}
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override public func awakeFromNib() {
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setupOpenGL()
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startRenderingLoop()
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}
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override public func prepareOpenGL() {
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super.prepareOpenGL()
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