diff --git a/plugins/positivity.py b/plugins/positivity.py new file mode 100644 index 0000000..b3fc46e --- /dev/null +++ b/plugins/positivity.py @@ -0,0 +1,41 @@ +# When you just need a positive factoid for your chosen family. + +import re +import random + + +MESSAGE_RE = re.compile(r'!positive') + + +# Yeah, i read some of the docs +outputs = [] + + +# A bank that isn't a zero-sum game. +# A non-traditional bank. +# This had more complexity and thought behind it but I am drunk and do not +# remember. +POSITIVE_BANK = [ + 'We can do it.', + 'We are all so wonderful.', + 'We all deserve happiness.', + 'Our family is important.', +] + + +def process_messsage(data): + if 'text' not in data: + LOGGER.error('Aw, you probably meant to give some `data` with `text` in it, try better next time.') + return + + match = MESSAGE_RE.match(text) + if not match: + return + + # Almost wrote `const` because I guess I'm a JavaScript developer at heart + statement = random.choice(POSITIVE_BANK) + outputs.append(statement) + # Let's write a pure function, yeah? + # i mean lol random.choice ruins that + # #FP2017 + return statement